The one one combat is very Easy. I am playing on challenging setting, which i assume is the hardest. That is very frustrating, especially when talewords showed us a very promising blog/video past in the days on 1 VS 1 amazing AI. The difficulty on tournament is a joke. What you guy think about that? Do the developper talked about improve it?
Edit : I forgot about the stupid cavalerie who only aim horses with their lance
A other thing that is bother me is the totaly lack of purpose of castles.
Every npc party, villager, caravan, lord and etc should seek refuge in friendly castle and city when they are chase by stronger hostile troups. I hope this is something dev will implement, as this is the most basic and logical thing to do. And it will make castles a bit more usefull and bring them back to their original purpose : protect people
1- Garnison and militia should be able to get out and help friendly party when there is a fight close to the castle.
2- Spécial troop only accessible by the owner and his friends.
Edit : I forgot about the stupid cavalerie who only aim horses with their lance
A other thing that is bother me is the totaly lack of purpose of castles.
Every npc party, villager, caravan, lord and etc should seek refuge in friendly castle and city when they are chase by stronger hostile troups. I hope this is something dev will implement, as this is the most basic and logical thing to do. And it will make castles a bit more usefull and bring them back to their original purpose : protect people
1- Garnison and militia should be able to get out and help friendly party when there is a fight close to the castle.
2- Spécial troop only accessible by the owner and his friends.