captain lust said:and.. downloading.
btw, do you plan to make scenes just like in the game?
bjorne. said:i guess they play instead of posting
blowcrapup said:Just got round to playing the new update and running around on Chocobos is cool. I'm having no problems with them (other than sound) looking forward to seeingwhat happens in the future. You could use materia as they "trade" goods for the game and maybe could add the Mythril (sp?) Mines in as a village in the pass between Midgar and Junon.
blowcrapup said:I'm having no problems with them (other than sound) looking forward to seeingwhat happens in the future.
Maybe, depends what other's think.blowcrapup said:You could use materia as they "trade" goods for the game
captain lust said:How about having caravans be able to buy and sell goods?
I'll see if i can come up with something.captain lust said:I don't know why but it was very hard. I ended up with no money, no chocobo and no weapon. That's never happened to me before.
Maybe offer cheap chocobos at chocobo farm. say you pay 100 or so gil but you just get a really crappy chocobo. Anything to help me beat those desperate people.
captain lust said:But I was very impressed with the map. it's a great replica.
Hitboxes aren't editable, so not much i can do. I think it fits as well as it can comparing a horse to a bird.Locke said:Edit: Note on Chocobos: firing an arrow at ones head, the shot would only hit by its neck area. At the head, the arrow would fly straight through.
Edit: Fort Condor I think is better off now, though could you change the texture of its hill to rocky/mountainous? Or would that make it so you couldn't climb up it?
Fei Dao said:However, there appears to be a minor positioning issue:
*img*
You probably don't have to re-rig or re-export this: All you probably need to do is go to Edit -> Translate in BRFedit, and translate it back about -.04 units along the Y axis to move the rider's positioning forward a bit.
yea, i have seen mods where they change the units that attack in randomly in townsSheriff-murder said:I should also be able to make a bandit check (when you randomly encounter bandits in towns) when you travel through, that means i would need a scene though.
It would be awesome if it is possible to make it spawn Turks, and it probably is possible. Even better if it's possible to randomize between set units. I.E a group of Infantrymen or Turks.