StewVader
Sergeant

In the development roadmap, there's no mention of implementation of new features, only polishing existing features/bugfixing.
I usually don't. But the problem here is not people "buying early access and expecting full release", the problem here is that even the most minimal expectations of a game that has been in development for 10 years aren't being met. And that on top of that, Taleworlds is not communicating to us that they will be attempting to remedy the situation by working on and adding the absolutely crucial missing features in Bannerlord, instead they focus on spear bracing for multiplayer, "cheering" for singleplayer, and a non-functional succession and main story system.
A nonsensical succession system too boot. There are not enough fiefs or mechanics to warrant a "succession" system in this game. Additionally, by the time your first character dies, the game is fundamentally over because of snowballing - either the player snowballing or an AI faction snowballing.
Not to even bring up the horrible gameplay loop of: defeat lord, capture lord, lord escapes, lord comes back, lord sieges / pillages, defeat lord, capture lord, lord escapes, etc etc.
And the game can't even function properly without the lords escaping and cheating in core party templates.
It's just fundamentally flawed.




