The map would be in 10 Jannuary 49 BC right when Caesar Crossed the Rubicon:
Similar to Viking Conquest you could play as:
- Campaign Storyline (play as Julius Caesar)
- Normal Sandbox (star as traveller, can pick any of the major factions as starting point)
- Lordly Sandbox (start as lord, can pick to be a general of any of the major factions)
- Royal Sandbox (start as king, be the leader of any of the major faction, in the case of Rome you play as Pompey)
*while I understand that the time of the Roman Empire wasn't exactly the time of Feudalism, the Roman Empire had Generals & Administrators instead of Lords. So while the lord and vassal system did not exist, the Mount&Blade style of gameplay can be explained with generals instead of lords.
Similary to Viking Conquest, you would have: Gender (being female makes things harder), Personality, Gender Virtue, Nationality, Father's Occupation, Learnt While a Child, Vocation, Religion.
Major factions:
- Roman Empire (Caesar's Rome - I know it's not exactly accurate, but for the sake of simplicity)
- Roman Republic (Pompey's Rome - much like the Empire from Bannerlord, it's split)
- Britons (England)
- Germans (Germany)
- Celts (Austria)
- Dacians (Romania)
- Illirians (Croatia)
But within the Roman Empire, will exist some unique cultures that may revolt and become independent:
- Thracians (Bulgarians)
- Galicians (Turkey)
- Cappadocia (Turkey)
- Egyptians (Egypt/Ptolemy)
- Numidians (Algeria)
- Maurenatians (Moroco)
- Judea (Israel)
Basically, a Roman Empire life simulator during the time of Caesar.
It would be "a better age of a more civilized time".
The sea mechanic from Viking Conquest will also come in handy.
You could to a lot in such a secnario: Play the historical way with Caesar, play with Pompey instead, instigate a Jewish revolt in Judea, conquer the rest of the Barbarian Europe as Rome, conquer Rome as one of the barbarian tribes (cursed ending), be a bandit, etc.
And for the record: Bandits were everywhere in the Roman world; to travel anywhere - even a short distance from a major city, including Rome was dangerous.
So both the trade caravans and regular bandits from Bannerlord make sense.

Similar to Viking Conquest you could play as:
- Campaign Storyline (play as Julius Caesar)
- Normal Sandbox (star as traveller, can pick any of the major factions as starting point)
- Lordly Sandbox (start as lord, can pick to be a general of any of the major factions)
- Royal Sandbox (start as king, be the leader of any of the major faction, in the case of Rome you play as Pompey)
*while I understand that the time of the Roman Empire wasn't exactly the time of Feudalism, the Roman Empire had Generals & Administrators instead of Lords. So while the lord and vassal system did not exist, the Mount&Blade style of gameplay can be explained with generals instead of lords.
Similary to Viking Conquest, you would have: Gender (being female makes things harder), Personality, Gender Virtue, Nationality, Father's Occupation, Learnt While a Child, Vocation, Religion.
Major factions:
- Roman Empire (Caesar's Rome - I know it's not exactly accurate, but for the sake of simplicity)
- Roman Republic (Pompey's Rome - much like the Empire from Bannerlord, it's split)
- Britons (England)
- Germans (Germany)
- Celts (Austria)
- Dacians (Romania)
- Illirians (Croatia)
But within the Roman Empire, will exist some unique cultures that may revolt and become independent:
- Thracians (Bulgarians)
- Galicians (Turkey)
- Cappadocia (Turkey)
- Egyptians (Egypt/Ptolemy)
- Numidians (Algeria)
- Maurenatians (Moroco)
- Judea (Israel)
Basically, a Roman Empire life simulator during the time of Caesar.
It would be "a better age of a more civilized time".
The sea mechanic from Viking Conquest will also come in handy.
You could to a lot in such a secnario: Play the historical way with Caesar, play with Pompey instead, instigate a Jewish revolt in Judea, conquer the rest of the Barbarian Europe as Rome, conquer Rome as one of the barbarian tribes (cursed ending), be a bandit, etc.
And for the record: Bandits were everywhere in the Roman world; to travel anywhere - even a short distance from a major city, including Rome was dangerous.
So both the trade caravans and regular bandits from Bannerlord make sense.