The Swordmanship help topic (or other weapons)

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When they prepare an overhead attack or a thrust, ignore it and attack while moving to one side. I usually attack from the left while moving right. It seems to help to stand still and defenceless until the last moment, so they don't expect a dodge.

I almost always do this when faced with a pike or a spear and shield, or a lancer for that matter.
 
I'm not a marvelous duelist or anything, but here are some of my observations after fighting with a two-handed weapon against another two-hander from versions .500 to .621:

Blocking. If you don't know how to manual block, don't buy two-handers in manual-block servers. Nothing is easier to beat than an attack-spammer with no shield. When your opponent blocks your first attack, you're going to die shortly after. That's if you even land your first blow: polearms are longer than your sword, and a fighter with a spear or glaive will take advantage of your ignorance. Be wary of feints, as blocking manually takes a wee bit longer than blocking with a shield or automatic. If your opponent feints once, don't think they're done playing tricks yet. If they see you switch your block direction they might feint again, especially with a faster weapon.

Length. Blocking hits is all well and good, but avoiding them entirely is better and leaves no room for error. If your weapon is longer (i.e. a two-handed sword against a two-handed axe) then you have an advantage you must keep. Many duels are short-lived due to one fighter swinging and coming up short while his opponent's swing connects. This is especially true for two-handed polearm usage. If your weapon is shorter than your opponent's, you must be relentless. Do not duck in and out of range, because that gives them the advantage. Stick close and don't give them room to maneuver or run away. Longer weapons tend to be slower.

Speed. Is your weapon faster? You better know how fast it is, because if you don't have length you need speed. Faster weapons are better for feinting, and a successful feint against an opponent gives you a free strike. That strike could be the only one necessary to bring down your opponent.

Wrapping. You can call it flanking or side-swiping or whatever you please, but I apply the term to shield-users and anyone else. Wrapping means to "wrap around" your opponent's block. It's the dirtiest trick you have against shielded opponents, but it can be used against skilled manual blockers as well. Essentially, if your opponent is facing you and they are directly in front of you, you cannot wrap. Your swing must start opposite from them. This sounds like a risky maneuver, and it definitely is, but if you fall into the block/attack rhythm this is the surest method of ending it. Before you begin your swing, you need to advance so that you are alongside them. If you are standing directly beside someone and their shield/block is facing opposite the direction you are facing, you turn towards them and swing. Your attack should strike them in the back, and if it does not kill them it should do enough damage to stagger them, opening them up for another blow or at least breaking the horrible block/attack rhythm.
 
Most people are waiting for you to either swing left or right. They also may expect you to pierce if you're with a swadian style sword. Try swinging it above, it gets most people that are waiting to block you. The trick is that you have to dance along your opponent to hit him.
 
If you are fighting a skilled shield user who isn't falling for feinting, wrapping or any other tricks you can try and run away and use the ` button to look behind you. If you judge the distance right they will start swinging like mad to hit (or thrusting, if they can). Wait until just after their attack then spin round with a thrust (or a right slash if you can't), generally doesn't work on the same person twice though.
 
With new developments in tactics and weapons this post needs a little update!

First i would make it so that it covers all weapons.
And second more about 2 handed fighting.

Especialy now that the camera turning trick is making them extremely strong.
 
Thrusting and overhead chopping is now essential against skilled manual blockers. They are getting that good.
 
Kevlar 说:
Except overhand generally misses and can be blocked just as easy.

some players can land thrusts  / downchops very well,  the main point is that those attacks are less used, and thus more surprising-  plus blocking downwards is a bit more awkward than left/right.  (as i found out during me shield/spear testing earlier today :grin: god spear/shield is underused, it kicks ass)
 
If you are new, skip DM servers... And try battle or S&D. Should get you to ragequit a lot less as you got a team to work with :smile:

other then that there is no shame in using shields. I use them myself as i suck without them :razz:
A classic and a nord only trick. Fight with trowing axes in melee, step back when you killed his shield and trow your axe in his face =)
 
This is only by my own experience but it seems that overhead swings break the shield faster than a normal side swing with a 2 handed.

 
Zyconnic 说:
This is only by my own experience but it seems that overhead swings break the shield faster than a normal side swing with a 2 handed.

They are also easily avoided. I'd stick to side swings.
 
scythe111 说:
Zyconnic 说:
This is only by my own experience but it seems that overhead swings break the shield faster than a normal side swing with a 2 handed.

They are also easily avoided. I'd stick to side swings.

I'd stick to all the different types of attacks.
 
Yeah. If you're intending to hit the shield you may as well use side swings, but the others certainly come in handy elsewhere.
 
DuckSauce 说:
Kaeli 说:
- Is your weapon faster then his? If so there are some tricks you get. Try the miss on purpose and swing again straight away trick. It gets your opponents off guard at times. Its risky if the opponent has a faster weapon.

My favorite trick  :smile: Gets the simpletons all the time. Very risky agains't someone that knows what he's doing though.

Arch3r 说:
Turn your back to the opponent, with the right swing animation you can still hit him.

Well that's cheap  :shock:

Dude hes in court of rapist if you read their front page you will know they will by all means do anything for survival ^^
 
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