@Slawtering, I really like it, good work
, couple of improvements I think though
- the area which is just out front of the houses up to the bit with the car on it, currently you have painted this with the grassy texture, if you think about it though in real life there probably wouldnt be grass growing here, it'd be earth or dirt on the ground, paint this with a brush with a very low hardness (0.15 or something would do)
- if your going to use grass everywhere you should vary it slightly, a good way to do this is to set your brush so that it is very light, I use a radius of 7, weight 0.02, and hardness 0.11, then select either the steppe or earth terrain and very faintly just kind of highlight/darken certain areas this makes grass look so much better e.g
- also you could think about adding an border to your map, search for the border props (under border_ in the pack) these can add so much more atmosphere to your scenes, also when you are using border props place them in the center of your entire scene and then scale by 10 in the x,y and z axis.
- also the trees look a bit repetetive, if you have a search (in the plants section, not the scene prop section) for ntree there are some really good ones ntree_18, ntree_21 and ntree_fir are particularly nice
These are just nitpicking though, the scene is very nice as it is
also remember to pm me when you have done to let me know
- the area which is just out front of the houses up to the bit with the car on it, currently you have painted this with the grassy texture, if you think about it though in real life there probably wouldnt be grass growing here, it'd be earth or dirt on the ground, paint this with a brush with a very low hardness (0.15 or something would do)
- if your going to use grass everywhere you should vary it slightly, a good way to do this is to set your brush so that it is very light, I use a radius of 7, weight 0.02, and hardness 0.11, then select either the steppe or earth terrain and very faintly just kind of highlight/darken certain areas this makes grass look so much better e.g


- also you could think about adding an border to your map, search for the border props (under border_ in the pack) these can add so much more atmosphere to your scenes, also when you are using border props place them in the center of your entire scene and then scale by 10 in the x,y and z axis.
- also the trees look a bit repetetive, if you have a search (in the plants section, not the scene prop section) for ntree there are some really good ones ntree_18, ntree_21 and ntree_fir are particularly nice
These are just nitpicking though, the scene is very nice as it is