If TaleWorlds wants to develop the game then they should 100% wipe this absurd multiplayer rating system where you can get the highest score in less than a day just by playing as a group.
Matchmaking should work in such a way that groups of players play against the same groups, and everyone else needs a fair, single rating. Solo rating only, hardcore only.
I don't have any friends to play skirmish with.
The fact is that I am terminally ill with a severe form of autism.
Please make a solo rating.
Groups of players must only play against groups.
To prevent people from languishing in anticipation, make it possible to see the current online and average search time (separate for a group and separate for singles).
If the people in the group don't want to wait, they can disband the group and play alone, but they can be put on different teams.
So even then there will be an element of luck, but it will be smaller and better than what we have now.
In order to minimize the element of luck, an additional criteria to balance players in a team based on their skirmish success statistics for skirmish mode needs to be introduced.
Matchmaking should work in such a way that groups of players play against the same groups, and everyone else needs a fair, single rating. Solo rating only, hardcore only.
I don't have any friends to play skirmish with.
The fact is that I am terminally ill with a severe form of autism.
Please make a solo rating.
Groups of players must only play against groups.
To prevent people from languishing in anticipation, make it possible to see the current online and average search time (separate for a group and separate for singles).
If the people in the group don't want to wait, they can disband the group and play alone, but they can be put on different teams.
So even then there will be an element of luck, but it will be smaller and better than what we have now.
In order to minimize the element of luck, an additional criteria to balance players in a team based on their skirmish success statistics for skirmish mode needs to be introduced.
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