The Port: Main Thread and Download Link: Work Stopped

I am going to make factional quests, which faction/s do you think I should start on?

  • Tribe of Snakes

    Votes: 64 22.1%
  • Elgante Empire

    Votes: 144 49.7%
  • Karkan Tribe

    Votes: 27 9.3%
  • The Rebels

    Votes: 89 30.7%
  • Arlen Tribe

    Votes: 12 4.1%
  • Arlen Barony

    Votes: 18 6.2%
  • The Lundmen

    Votes: 19 6.6%
  • Focus instead on general quests

    Votes: 42 14.5%
  • Focus instead on group quests (such as tribehunters, marauders)

    Votes: 22 7.6%

  • Total voters
    290

Users who are viewing this thread

Hey Crossbow Joe, not sure if this is the right place to ask, but will there be any signatures released for this mod? I'd love to put one in my sig if I could get one, unless it's a dev-only thing.
 
YourStepDad said:
Crossbow Joe said:
Well, going to submit my semester's work today. That means, after today, I'll be free to work on the mod again
Finally! :grin:

Any news on the update? :smile:
Sorry I have been so quiet, a lot of the stuff I have been working on is not really able to be posted in screenshots. But I will say a few of the things I have been working on.

Progress Update:
Primarily I have added two new minor factions, referred to by the colonists as The Salt Tribe and The Hill Tribe, which is really a collection of even smaller tribes who live on the north west coast (Down of Merchants Paradise, I believe the compass is in the wrong direction in the mod, The Northernmost Coast is Port Horizon and Arlen) and the hills inland of that respectively. They are hostile to the player at the beginning and are not easily joined unless you happen to be the owner of a large sum of money. While mostly I have been organising the code for them I have also been conceptualizing their look
and been making a few of their weapons (only one with a texture to show here at the moment though)
They are particularly fond of using seaweed to tie around their weapons and clothes, as a sign of their skill at fishing.

Also before that I was doing some more work on the Snakes, or Ez'ran as they call themselves. And if you have been checking in here you may have already seen a few of the looks but here they are again (plus new ones)
First Concept Art:
ezran.jpg

By crossbow_joe at 2012-06-18

Then Screenshots!
mb28h.jpg

By crossbow_joe at 2012-04-10
mb26i.jpg

By crossbow_joe at 2012-04-05
mb25n.jpg

By crossbow_joe at 2012-04-05
mb20q.jpg

By crossbow_joe at 2012-03-28
mb19et.jpg

By crossbow_joe at 2012-03-28
mb18m.jpg

By crossbow_joe at 2012-03-28
mb18m.jpg

By crossbow_joe at 2012-03-28
mb17j.jpg

By crossbow_joe at 2012-03-28

And a Karkan Tunic

VinceWinters said:
Hey Crossbow Joe, not sure if this is the right place to ask, but will there be any signatures released for this mod? I'd love to put one in my sig if I could get one, unless it's a dev-only thing.
I never put signatures up because I didn't really think that many people would want them any way
I only have the code for the one I have in my signature at the moment, as for the other one, I will have to get it off a team member when I next get in contact with him.
Code:
[center][url=http://forums.taleworlds.com/index.php/board,272.0.html][IMG]http://img705.imageshack.us/img705/9892/bannervr.jpg[/IMG][/url][/center]
 
Great work! It'll be nice to have a couple of new tribes to pick on! :grin: 
Are you still planning to implement Diplomacy??  :smile:

AND, I'm taking dat signature!!  :twisted:
 
YourStepDad said:
Woot. Very nice to hear. :smile:

I'll be waiting for a smaller signature though, as I don't want to remove the current one.
This should work beside the Deluge signature
Code:
[url=http://forums.taleworlds.com/index.php/board,272.0.html][IMG]http://img213.imageshack.us/img213/655/newelgantesignature.png[/IMG][/url]
Looks like this:
MrJullof said:
Great work! It'll be nice to have a couple of new tribes to pick on! :grin: 
Are you still planning to implement Diplomacy??  :smile:

AND, I'm taking dat signature!!  :twisted:
Yes, but some changes may be made to it to further emulate tribal society, who were not so formal in their governance.
Celticpred said:
Looks great, can't wait for this update!
Thanks :grin:

Also there is probably a couple of things I have forgotten that I added, so there may be some surprises to come :wink:
 
YourStepDad said:
Thanks a bunch. :grin:

EDIT: Although I don't know how to have 2 clickable sigs at the same time.
:???: Didn't know that happened, I believe, after seeing it done before, the way is to combine the two or more signatures into one. How you get it to change links depending on where in the image you click though is beyond me.
 
The name of the citys, towns, kings, etc.. are like Native, what can I do? Because, I'm waiting to translate the mod into spanish, but is in the "Native language" , ¡help!
 
Jaume said:
The name of the citys, towns, kings, etc.. are like Native, what can I do? Because, I'm waiting to translate the mod into spanish, but is in the "Native language" , ¡help!
This mod is not currently translated into any languages, someone was working on an Italian version, but that is about the only attempt so far. When you open up an English mod in a different language it has particular "language" files it references to use in place of the existing dialogue, but in the case of this the alternatives are native. If you can read English adequately then I recommend changing your language to English for this mod, if not then don't worry, Spanish is one of the first languages I want to translate into when the mod is "done".
But that probably won't happen anytime soon :neutral:
When you talk to new characters (such as companions or merchants in taverns) do they talk in English or in Spanish Native Dialogue?
What about Character Creation?
 
Crossbow Joe said:
Jaume said:
The name of the citys, towns, kings, etc.. are like Native, what can I do? Because, I'm waiting to translate the mod into spanish, but is in the "Native language" , ¡help!
This mod is not currently translated into any languages, someone was working on an Italian version, but that is about the only attempt so far. When you open up an English mod in a different language it has particular "language" files it references to use in place of the existing dialogue, but in the case of this the alternatives are native. If you can read English adequately then I recommend changing your language to English for this mod, if not then don't worry, Spanish is one of the first languages I want to translate into when the mod is "done".
But that probably won't happen anytime soon :neutral:
When you talk to new characters (such as companions or merchants in taverns) do they talk in English or in Spanish Native Dialogue?
What about Character Creation?

In english, and spanish, ALL are in Native language
 
Jaume said:
In english, and spanish, ALL are in Native language
The parts in English would probably be the new dialogue to which there is no alternative. But it shouldn't be in native-speak. If you can read the English dialogue I highly recommend switching the language to English to play this mod, I don't even know the extent of the the dialogue problems that may happen if you play in another language
 
Crossbow Joe said:
Jaume said:
In english, and spanish, ALL are in Native language
The parts in English would probably be the new dialogue to which there is no alternative. But it shouldn't be in native-speak. If you can read the English dialogue I highly recommend switching the language to English to play this mod, I don't even know the extent of the the dialogue problems that may happen if you play in another language

No no, the problem is in english and spanish, I talk english, and when I play with english the game is in Native.

In the folder en of the languages, only are 3 archives, is this the problem?
 
Jaume said:
Crossbow Joe said:
Jaume said:
In english, and spanish, ALL are in Native language
The parts in English would probably be the new dialogue to which there is no alternative. But it shouldn't be in native-speak. If you can read the English dialogue I highly recommend switching the language to English to play this mod, I don't even know the extent of the the dialogue problems that may happen if you play in another language

No no, the problem is in english and spanish, I talk english, and when I play with english the game is in Native.

In the folder en of the languages, only are 3 archives, is this the problem?
I wouldn't think so, which language folder are you looking in; the base Warband install language folder or this mod's?
Come to think of it, how do you change languages? Is it something you choose when you install the game?
 
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