This mod is going to be a killer to other mods. 
95Rifles said:It would be good if M&B allowed you to go deeper into the mechanics. You could then try to engineer a cover tactic anyways.
Are there any other menial tasks, LODs or some such??
--What books are you getting this from, would love to read up on the subject so I could discuss it with you. I read Rifles by Mark Urban but I'm sure there must be others.
95Rifles said:Have you got any civilian weapons yet Dain??
"Aim low, boys, and spoil their hope of future generations!"
Herby said:I thought that the 'aim low' was because Muskets had dreadful sights, and troops tended to fire higher than they meant to... so a shot at the thighs/groins would more than likely hit them in the stomach..
There was an account at Assaye (don't know how reliable), that one of the not-very-well-trained Indian infantry regiments had a close-range volley at a Highland regiment, and they nearly all fired high, and then the Highlanders showed them how to fire a proper volley, calmly reloaded, then silently advanced. In face of these robotic killing machines, the Indians fled.
Dain Ironfoot said:Herby said:I thought that the 'aim low' was because Muskets had dreadful sights, and troops tended to fire higher than they meant to... so a shot at the thighs/groins would more than likely hit them in the stomach..
There was an account at Assaye (don't know how reliable), that one of the not-very-well-trained Indian infantry regiments had a close-range volley at a Highland regiment, and they nearly all fired high, and then the Highlanders showed them how to fire a proper volley, calmly reloaded, then silently advanced. In face of these robotic killing machines, the Indians fled.
Aiming high was a tendency of green troops with no knowledge of marksmanship, especially on slopes. A lot of the stuff people say about muskets being inaccurate is due to individual marksmanship. There was an account of the light division firing upon artillery crews and the musket armed light infantry being just as effective as those with rifles.
malthaussen said:Since I'm here, I'll float another thought for your delectation. One of the books I've been reading recently has a quote from a Brit of his commander shouting "Aim low, boys, and spoil their hope of future generations!" In re the marksmanship issue, which was once so dear to the British Army before automatic weapons came in and made aiming redundant, I think of the French naval tendency to shoot for the masts, while the British navy famously tried to hull their opponents. I read somewhere-or-other, in re modern war, that those soldiers who bother to fire their weapons in a firefight (not many) tend to aim high. I once had a conversation with a WWII vet, who hastened to assure me (unsolicited) that, with the 80th Infantry Division from Normandy to V-E Day, he never tried to shoot anyone. "I shot out a lot of windows," was his quote.
Incredible as it may seem to us gamers, there is some reason to believe that most soldiers don't try to kill the other guys if they can avoid it. Only when closely supervised by an NCO or officer will they expose themselves, however briefly, to take a crack at the guys trying to kill them. At first, this may seem irrelevant to our period, because in linear formation all soldiers are closely supervised by NCOs and officers, and presumably have to shoot. However, they can aim where they please -- a slight inclination of the muzzle will make the round miss high, without being noticed by the supervising official.
Maybe the British were so successful because they were more bloodthirsty.
-- Mal
Selothi said:Well, the invisible-when-holstered/sheathed is EXTREMELY easy: it just comes down to whether you tick a box in the Item Editor or not. As for the vertical thing, I'm not sure whether it's doable or not.