Hatake said:This mod is looking brilliant, can't wait to play it!
I was going to say to search the thread because I've answered that before, but then I realised no one has asked about procents before. Not in the history of mankind.hadza said:Can you tell us how much of project is done in procents (%) ?
The hair looks fine ingame. The tail is indeed cut (or docked, to say it correctly), as was standard practice in several (or possibly most) British regiments.Leberecht Reinhold said:There's something weird on the hair, though it looks outlined. Also, was the tail cut?
What exactly do you consider the leg? if you mean the bit above the hock, then it looks alright to me. If you mean what's below the hock, then that's not a leg (sorry to be a smartass, but I can't help it), it's a foot. Either way it looks right enough to me, but I'm no expert on horses.Ililsa said:Horse looks great, the back legs look a bit odd to me though, like they're a bit too straight and should be more at an angle.
pod455 said:Not sure if this has been asked before, sorry if it has but how is artillery going to work?
I'm not a vengeful man, but if someone asks me that question again I'm going to stick their head in a lawn-mower.pod455 said:Not sure if this has been asked before, sorry if it has but how is artillery going to work?
There was a plan to adapt the chariot code from SitD to artillery where the coding would be done by the SitD and Twilight teams and I would provide the art, but it seems that because of unfortunate developments with the Twilight team and the SitD guys rushing to get an alpha out, nothing will (for awhile, at least) come of the endeavour.Bluehawk said:Twilight of the Sun King were once cooking up something radically innovative in that department, but the change in coders may have cut that prospect short. Then again, it may not be possible with the AI anyway.