SP Medieval 1

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Looks amazing so far. Didn't know anything like this was in development already.

One thing that puzzles me, how did you get custom models like dwarves/grave guards to work with animations? Right now if you import a model with animation into the mod tools the animation is gone.
 
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The Old World is a singleplayer total conversation mod for Mount & Blade II Bannerlord that aims to transform the world of Calradia into that of the Old World of Warhammer Fantasy.

We aim to capture the grim dark nature of the Warhammer world while maintaining all the aspects of Bannerlord that make it fun. The player will be fighting (Or WAAAAAAGHING!!) alongside their favourite legendary characters, travelling to iconic locations such as Altdorf, Karaz-A-Karak and will have the chance to become legends themselves.

While we have plenty of planned features, everything is subject to change based on the development of Bannerlord itself and the mod tools at our disposal.

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  • Complete singleplayer overhaul
  • Lore accurate custom world map
  • Unique factions and races (Dwarfs, Orcs etc)
  • Sub Factions – IE: Empire divided into Elector States/Orc tribes/Dwarf Holds etc
  • Different playable races (Human-Dwarf-Orc-Goblin-Vampire-Wood Elf)
  • Reworked culture/racial traits and bonuses
  • Reworked character origin options
  • New character customisation options – many beards!
  • Legendary lords and heroes
  • Reworked and custom player companions
  • Reworked troop trees – including regional renowned regiments
  • Standard bearers & musicians for battles
  • Monstrous units (Trolls/Ghouls/Hounds etc)
  • Lore accurate weapons/armours & mounts (Including Demigryphs etc)
  • Custom Scenes – Battle maps – Villages – Towns/Cities – Unique lore themed locations
  • Lore accurate Banners & icons
  • Custom sounds, music & voice acting
  • Custom effects
  • Siege weapons & artillery
  • The winds of magic!
  • Scripted events (Such as Waaaaaaghs!)
  • Reworked vanilla quests
  • Faction specific quest lines - ensuring they do not detract from the free roam experience
  • Unique Class quests



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We plan to release the mod in various stages:
The first will be a closed Beta that will include a small section of our planned map purely for testing purposes.
It will include: Stirland, Zhufbar, Vampire Counts & the Greenskins.

CLOSED BETA MAP
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Stage 1
Will include the final implementation of the closed Beta factions and their respective territories. Empire, Vampire Counts, Dwarfs and Orcs.

From there onwards we will expand out:

Stage 2
Chaos, Norsca and Kislev
Stage 3
Bretonnia/Mousillon, Beastmen and Wood Elves
Stage 4
Skaven, Border princes, Savage Orcs, Orcs and Goblins of the Badlands
Stage 5
Estalia and Tilea

Map of the Old World (Divided into stages)
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Warning: Everything you see is still work in progress

3D
Ghal_Maraz.1.png


Belegar_Armor.jpg


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Grave_guard_001.png


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Helblaster_Volley_Gun.1.png


Dwarf_One-Handed_Axe_001.png


Dwarf_Environment_Assets_1.jpg


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Environment
Sylvanian.jpg


Atrocittus_Empire.png


Main_Menu.jpg

2D/Concept Art
Grave_Guard_Concept_Art.jpg


Environment_Concept_Art.jpg


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Scenery_Concept_Art.png


Weapons_Concept_Art.1.png


Shield_Examples.jpg


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Videos







We are still a growing team and are looking for new members! If you like what you see and you want to contribute, please feel free to head over to our discord DISCORD LINK. Of course you can also join just to follow our progress or meet some of the team.

We have an extensive FAQ on our Discord, click to go directly to it! If your question isn’t there, feel free to ask us!

We also have a ModDB page that received regular updates alongside our Discord, MODDB LINK, we aim to maintain all of these updated throughout the development of this mod.

After Years aparat from GRIM AGE: SKRIMISH MOD I feel like coming back to this forum as This mod is clearly is something that is worth waiting for even if I have to wait for years yet again.
 
Hi, did "the old world" mod change its name to "the old realms" on Moddb? I can't find the old world mod anymore in the Bannerlord section on Moddb.
 
Yes, it was done to insure that Games Workshop has no problems with it after their anouncement of their reboot of Warhammer fantasy in "Warhammer The old World".
 
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