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Quote from: Seekster on October 05, 2008, 05:15:04 pm

    One problem I always have is food, especially when I have a large army in the late game I just can never seem to carry enough food. Is there a way to tweak the code so that your troops dont consume as much food so that it lasts longer?


Oh hey Seekster, I just noticed your question :eek:

You could edit the trigger that makes you consume food. It triggers every 14 hours, and it's the ONLY one in simple_triggers.txt with that as the timer. So just open up simple_triggers.txt and find this:
Quote

    14.000000  37 31 2 144115188075856120 0 1650 2 1224979098644774912 648518346341351424 2133 2 1224979098644774913 0 6 3 1224979098644774914 0 1224979098644774912 1653 3 1224979098644774915 648518346341351424 1224979098644774914 2105 2 1224979098644774913 1224979098644774915 3 0 2108 2 1224979098644774913 3 4 0 31 2 1224979098644774913 0 2105 2 1224979098644774913 1 3 0 2133 2 1224979098644774916 1224979098644774913 2133 2 1224979098644774917 0 6 3 1224979098644774918 0 1224979098644774916 2133 2 1224979098644774919 0 6 3 1224979098644774920 288230376151711814 288230376151711828 507 3 1224979098644774920 0 0 1 3 936748722493063328 1224979098644774920 41 2105 2 1224979098644774919 1 3 0 4 0 32 2 1224979098644774919 0 2136 3 1224979098644774921 0 1224979098644774919 1 2 936748722493063416 1224979098644774921 5 0 31 2 1224979098644774917 0 1106 2 1585267068834415008 16711680 1 2 936748722493063327 -3 2133 2 1224979098644774917 1 4 0 1 2 936748722493063237 648518346341351424 32 2 72057594037927936 0 1 3 936748722493063470 2 216172782113784187 3 0 3 0 3 0

the 14 is the # of hours between eating. It's kind of an odd number to consume food, isn't it? I mean, who eats every 14 hours?  A higher number would make it trigger less often. You could also change the # of men it takes to consume 1 unit of food, that's the 3. What it does is take the total number of men and divide by 3, then if it's below 0 it adds 1 (so you always consume at least 1 unit).

Trying to change it for Fire arrow but i can't find the code string. I found something similar to it but without knowing if its the right one or not I didn't want to fiddle so I figured I would just ask you about it.

To clarify, I would like to change the firearrow default food consumption from 12-14 hours and 3 men eat 1 food
to
food consuption every 8 hours, 10 men eat 1 food.

Thanks in advance.
 
editing food is pretty easy just open the file called item_kinds1 and search for the food you want to change usually looks like a large block text.

itm_dried_meat Dried_Meat Dried_Meat 1  smoked_meat 0  34144267 0 72 0 15.000000 100 70 0 0 0 0 0 0 0 50 0 0
                                                                                                                                                              | this needs changing to whatever you want and you can carry more food.
 
wakko151 said:
Quote from: Seekster on October 05, 2008, 05:15:04 pm
To clarify, I would like to change the firearrow default food consumption from 12-14 hours and 3 men eat 1 food
to
food consuption every 8 hours, 10 men eat 1 food.
Thanks in advance.
You have to chage module_system.
in module_simple_triggers.py,
Code:
  #1 Consuming food at every 12 hours
  (12,
   [
    (call_script, "script_consuming_food_at_every_12_hours"),
    ]),
change 12 to 8. and, in module_scripts.py,
Code:
    # script_consuming_food
....
        (gt, ":num_men", 0),
        (store_div, ":consumption_amount", ":num_men", 3),
        (val_max, ":consumption_amount", 1),
        (try_begin),
          (is_between, ":party_no", centers_begin, centers_end),
          (val_div, ":consumption_amount", 2),
          (val_max, ":consumption_amount", 1),
        (try_end),
change 2 or 3 to 10.
 
i don't see any [Give] button when i try to take prisoners in the prisoner screen.
Help? :neutral:
i have level 1 prisoner management.

Also, there's no "right click menu" when i try to recruit someone from a village.

Seems like an awful lot of trouble for no reason at all.

EDIT:
Read the first post and found out how to recruit.
But i still have the problem with takin prisoners.
 
DaLeGiOnArY said:
i don't see any [Give] button when i try to take prisoners in the prisoner screen.
Help? :neutral:
i have level 1 prisoner management.

Also, there's no "right click menu" when i try to recruit someone from a village.

Seems like an awful lot of trouble for no reason at all.

EDIT:
Read the first post and found out how to recruit.
But i still have the problem with takin prisoners.
At first You have to SELECT the prisoner in party window,  If you do that, you will find out GIVE button.

Of course, You can't find "can recruit villager" in "right click menu" If the village had no villager that they want to be your soldiers. If your relationship with the village is 0, If you look for around there, You will find recruits. "Right click menu" is helpful to look for recruit.
 
but what is the right click menu? enter the village, right click everywhere, not finding anything.
New question:
I'm not seeing any enemies burnin. they're just dying. that's it. no burnin. i wanna see them scream and catch on fire and see their skin melt away.
Also, it does no damage unless i'm really close to them.

Also, what's a field banner for?
 
Does no damage probably because your not actully hitting them............... work on "power draw" and "power throw"
Hate to say it mate but skin melting off would be hard to make!

Hope that helps
Even though im not qualified

 
DaLeGiOnArY said:
but what is the right click menu? enter the village, right click everywhere, not finding anything.
New question:
I'm not seeing any enemies burnin. they're just dying. that's it. no burnin. i wanna see them scream and catch on fire and see their skin melt away.
Also, it does no damage unless i'm really close to them.

Also, what's a field banner for?
1, It is a menu when you right-click on map icon
2,
3, Field banner is battle flag.
 
1, Download the file
2, Unzip the file
3, Put the folder into \install path\Mount&Blade\Modules
4, Enjoy it.
 
Do you want to simply upgrade troops? You open the party window(press P).

Or Do you want to upgrade troops with use outfits in your inventory?
Read this.
http://forums.taleworlds.com/index.php/topic,70253.0.html
*Upgrade member with use outfit in your inventory
 
hey, man

Thanks for the response. I was looking into upgrading troops a typical way, but now i understand that the upgrade is actually twofold here...

Thanks a lot for help. I will try it)

Greg
 
Hello,

I have read a lot of threads and looked deeply in the mod menus, but i didn't find how to make my companions behave like lords.
I mean : i would like to see my companions do the same things as lords, i don't want to tell them everything they have to do. I would like the AI to handle it.

Is that possible?
 
So, if i understand well, my companions and all the lords i recruit can not behave automatically?
Argh... well i just can't play the mod if i have to tell to each of my vassals what they have to do all the time :sad:.
 
I do not want to take measures to persuade you to stay in this mod.
I think about what you said, companions raid villages and be siege the castle by their judgment.
But If your companions have castles or towns, they recruit in there.
and Companions can make profits automatically, trading with town by themselves.
 
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