Dan_Grr 说:I feel my life is pretty easy when I'm a naked Swadian with a 2 handed sword. One shot, one kill, and I don't even go past the free 2-h Bastard Sword, or the heavy version. It's fast, mighty, has a good reach and you can swirl it and spam it around.
well you kept shoutin that you would GOBBLE OUR COQUE!!1 in games we were in same server. it was kinda annoying.Gobblecoque 说:I'm the only Gobblecoque I've ever seen in the beta. To your second question, I suppose that how annoying I am is in the eyes of the beholder. Though I haven't been playing as often as I would like, due to a combination of recent versions being rather unstable and me getting a one-two punch of Swine Flu and Strep Throat.Kleidophoros 说:are you that gobblecoque? god you were annoying. are you still?

That means I'll most likely play SwadianDan_Grr 说:I feel my life is pretty easy when I'm a naked Swadian with a 2 handed sword. One shot, one kill, and I don't even go past the free 2-h Bastard Sword, or the heavy version. It's fast, mighty, has a good reach and you can swirl it and spam it around.
Ludial 说:That means I'll most likely play SwadianDan_Grr 说:I feel my life is pretty easy when I'm a naked Swadian with a 2 handed sword. One shot, one kill, and I don't even go past the free 2-h Bastard Sword, or the heavy version. It's fast, mighty, has a good reach and you can swirl it and spam it around.What are the athletics and throwing skills for the faction?





Argos 说:I'm not in the beta, but because of what I read here, I'm thinking that there may be an issue with the speed of backpedaling? I would think that it would be impractical if not outright impossible to outrun people when running backwards throwing/shooting a weapon. I'd be fine with a plate-armored knight not catching up to a nudist, but I'd hope that medium-armored troops would catch up fairly quick.
Btw, directed at the original post, by "nooby", do you mean what noobs use, things that are cheasy/OP, or something else?
Archonsod 说:Aiming at close distance is harder. Largely because you need a headshot to guarantee a kill, and you need a guaranteed kill because you won't be getting a second chance.
UsF 说:Archonsod 说:Aiming at close distance is harder. Largely because you need a headshot to guarantee a kill, and you need a guaranteed kill because you won't be getting a second chance.
If you hit him, the enemy stumbles, possibly stopping him too, which gives you more time to move backwards and give him another shot. This is deadly if your enemy has a 2handed weapon, since then moving the 2 handed weapon in attacking position is also so slow, that he can fire one more shot before you can even attack him after stumbling.
Reloading a bow takes less time than readying most slow 2handed weapons+stumbling from an arrow shot.
I hate stumbling from everything. Archer and crossbow hits should rarely make you stumble. This would decrease the annoyingness they have in melee combat situations, where they interrupt your fighting and open up an unprotected moment to your enemy. Also charging horsemen would be effective against ranged troops, since they cant shoot them in the last moment, interrupting their couched lance, lance thrust animation or other weapon swing.
On the other hand, horses shouldn't be able to run through people that easily. They should be slowed down, especially the cheapest horses. Heavy armor should also slow horses down more, making a well armored frontline of infantrymen more effective against horse charges.
Khergits are annoying as hell, since they can run through you, no matter what stuff you wear and because there are so many of them, one runs through you, breaking your blocking animation and the second one stabs you, since you are undefended.
Stumbling is directly tied to the amount of damage you dealt with the attack. If he's stumbling then you've probably just got unlucky (or he got lucky with his armour roll) and the shot would have been lethal. And it only applies to bows, unless you nail his feet to the floor I doubt you'll have time to reload and fire a crossbow.UsF 说:If you hit him, the enemy stumbles, possibly stopping him too, which gives you more time to move backwards and give him another shot.
What kind of an idiot takes on an archer with a two handed weapon?This is deadly if your enemy has a 2handed weapon, since then moving the 2 handed weapon in attacking position is also so slow, that he can fire one more shot before you can even attack him after stumbling.
Yes. That would be why we look for those opportunities in the first place. I doubt however you're experiencing anywhere near the frustration of the archer whose already staggered you three times and watched his team mate spectacularly fail to take advantage of this each time. It's moments like that you wish friendly fire worked as normalThis would decrease the annoyingness they have in melee combat situations, where they interrupt your fighting and open up an unprotected moment to your enemy.
You have any idea how hard it is to do that? Most of the time I'll hit either their shield or the horses head, on the occasions that I do manage to hit the rider it's usually because I've let them get close enough that I'm subsequently trampled by their horse. It's payback for the number of times I've been lanced from behind while trying to aim thoughAlso charging horsemen would be effective against ranged troops, since they cant shoot them in the last moment, interrupting their couched lance, lance thrust animation or other weapon swing.
What the hell are you doing standing in the open fighting Khergits? How many times do I have to tell people to look for cover? Get into a wall, or behind some rubble or something that's likely to stop their horse. Even if they do manage to trample you, you'll recover long before he's brought his horse back under control, which gives you one or two swings at the horse and rider.Khergits are annoying as hell, since they can run through you, no matter what stuff you wear and because there are so many of them, one runs through you, breaking your blocking animation and the second one stabs you, since you are undefended.