UghUghUgh
Squire
The best thing for the Crusaders would be using the recruiter (the one lone guy collecting up to fifty men) travelling through Europe to get the knights. That would throw the game off-balance I think, because it would take so much time for this guy and the men he recruited to go back to the holy land, even if he is smart enough to use the mediterranean sea. The optimum would be certain places where the orders historically had a house or convent or however you call their places.
If the player is expected to travel to the HRE to recruit knights for the teutonic order, you might as well have the player travel through Europe to collect templar and hospitaller knights. Maybe Rome could be used as a recruitment place for all sorts of crusaders.
Edit: I can't reproduce any CTD after fighting looters. It doesn't matter if I acces the item pool without a companion, with a companion, choose upgrading companions from the item pool, abandon items, or have the companions collect the loot. It doesn't matter what kind of bandits I attack, I don't get any error.
But the formations are still bugged when you have the men form ranks and order them to a certain place. The march back to where they came from unless you tell them to hold ground (F1+F4).
Constantly alt-tabing in and out causes CTDs, but that has to be expected. There is more to add to this messy post: Is it intentional to have a horsemen asigned to the infantry as an officer? If so, I like that idea.
If the player is expected to travel to the HRE to recruit knights for the teutonic order, you might as well have the player travel through Europe to collect templar and hospitaller knights. Maybe Rome could be used as a recruitment place for all sorts of crusaders.
Edit: I can't reproduce any CTD after fighting looters. It doesn't matter if I acces the item pool without a companion, with a companion, choose upgrading companions from the item pool, abandon items, or have the companions collect the loot. It doesn't matter what kind of bandits I attack, I don't get any error.
But the formations are still bugged when you have the men form ranks and order them to a certain place. The march back to where they came from unless you tell them to hold ground (F1+F4).
Constantly alt-tabing in and out causes CTDs, but that has to be expected. There is more to add to this messy post: Is it intentional to have a horsemen asigned to the infantry as an officer? If so, I like that idea.