So far the weapon length is also a factor and handling. In close combat you will not deliver 200 cut dmg with a glaive, have tested it, was 6 blunt

. For me, Movement speed is the real damage changer. Damn with 2 skills (1 in 2h, 1 in athletics), on foot, you will get 60% speed dmg bonus. If I use a 2h axe with 124 weapon damage and aim for the head while charging on foot, the result is 300-400 pure dmg. But if I can't build up speed it drops to 130-140.
(You have to consider that my char has 282 in 2h and 275 in athletics).
The other way around is if I get hit by the opponent, he will also deal more dmg because he can use my charge speed against me. (like to run in a spear

)
I think the speed dmg modifier needs to be updated.
Edit: and please put that "in real life" aside.. I have never seen my hp in real life...