
Idibil 说:However, if you win a battle (a good battle) and you get loot, you should get mail and horses, which easily (to sell) should give more that 12.000 k, no?
If you win a epic battle vs lord, you should get loot by more than that.
UnholyNighmare 说:Yes, naturally the game will never be 100% realism.AlxGvr 说:If you disband them you won`t be able to hire them back in this game. You will get only limited amount of untrained peasants from the village.
You don't need to keep a hugeass war party at all times, though. Because that makes no sense for your economy. If you get into a tight corner you can get new recruits fairly easily (they're quite effective in this mod) or alternatively hire mercenaries if you're desperate.
The issue at hand has been criticized earlier and Idibil has stated that he clearly does not want to make it easy for the player to obtain an army as large as the enemy lords have that easily. It might be a little irritating at times, but it also means the mod needs more time to be played through, which is good.



AlxGvr 说:Agree, mod is not balanced. I have 1 city, 2 castles, 7 villages, 5 enterprises and I can`t feed summary 500 soldiers situated in garrisons! I have budget deficit about -5000 every week. Mills give only 5% additional profit. If village gives you 750 shilingas, you will get 37 more. It`s ridiculous!


Sobakozoid 说:Maybe there is some kinda bug.
After i started this angry topic, i've lost 40-50 troops in battle... and wages drop from 11'000 to 6'500.
That is very strange, because i certainly did not have troops with 100+/per unit.
But anyway... i disagree that money in Brytenwalda are easy to get. Or maybe yes it is easy to get, but wages is cruel, which makes all your income looks very low.

UnholyNighmare 说:Actually large armies usually supplied before they left. It was only after Napoleon that large armies began scavenging.




Shaxx 说:I still think enterprises need an inefficiency system, or have fiefs give more income to put balance between the two.
