I'm using wings and ur stuff imports just fine, however i have not tried the new items yet. Maybe after i come back later.
edit : the staff works fine. I'll start working on it. @deon - that's because he did not map it yet, basically it's an untextured model. U need to import it into wings as brf edit would not support it.
edit 2 : since i have so many untextured model, i will not texture them until i finish fixing all of them. (and since the swords and daggers are using the same texture.)
finished fixing the druid's combat staff. Like the concept a lot. Had me confused there for a while until i studied your whole model. Then it was easier to fix the hardness after that.
Wheene, i got a problem with your second dagger model (the straight one). It appears to be an empty .obj file. Could you reupload? So now i'm working on the 'twig' saber
Nice concept, mind if i muck around with it and see i can do with it?
However, i do have an idea for the lore of the twig swords. Supposely those swords and the staff blade are conjured out from nature (twigs, branches.) by druid magick. That means i would need to put the blade's texture to have a amber like tint. What do you think? Deon, i'm guessing you know amber. Fossilized resins.
Good work wheene, it seems that you have learned proper orientation and size. I like how your improving yourself so rapidly.
edit 3 : finished with the Saber of Nature. No change in design, just hardness. The twigs look odd for some reason but they fit the theme.
I'll start making some minotaur weapon's textures. Hope i have the motivation to finish it in one go.