kzwix
Recruit

So, now, it's been a loooooong time since I defeated the kingdom of Gwynedd (which had been defeated numerous times, in story mode, but kept respawning due to revolts in Din Bych, and, thus, kept getting Din Bych and Tref Bych back).
When I say a looooooong time, I mean several months. However, they STILL have lords, and they STILL plague me by raiding that village whenever they happen to be around when I'm not. And it's getting old, really, because it's costing me a lot of prosperity (my fortress was very rich, it's now barely average, the village was rich or better, and, of course, is down to very poor... you know how it goes), and I don't think the game will understand on its own that the kingdom should be dismantled.
In other words, I think there's a bug, here, probably caused by the numerous destructions it suffered in story mode, where it had to be recreated afterwards. I'm pretty sure it left a trigger or variable or whatever in a bad state, preventing the game from destroying the faction for good.
Now, when I look at it in the "factions" menu, it appears as destroyed. Which means I cannot use the page to look for lords affiliated to Gwynedd, but still, they come to me, and not always as paupers, too - I've seen a 250+ lord from this kingdom, not long ago, which I even had to flee from (the shame !).
So... any idea about this ? Will you need the save file ?
Also, what is the "intended" behavior, when a kingdom falls ? Should its lords disband immediately ? Or fight on for some time, then, if they do not manage to capture something in a timely fashion, have the faction disband after the bell rings ? Or fight on indefinitely, until all the lords, obviously landless, get to desert the faction, at which point the king will resign and seek its luck as a vassal from a living kingdom ? Or something else entirely ?
When I say a looooooong time, I mean several months. However, they STILL have lords, and they STILL plague me by raiding that village whenever they happen to be around when I'm not. And it's getting old, really, because it's costing me a lot of prosperity (my fortress was very rich, it's now barely average, the village was rich or better, and, of course, is down to very poor... you know how it goes), and I don't think the game will understand on its own that the kingdom should be dismantled.
In other words, I think there's a bug, here, probably caused by the numerous destructions it suffered in story mode, where it had to be recreated afterwards. I'm pretty sure it left a trigger or variable or whatever in a bad state, preventing the game from destroying the faction for good.
Now, when I look at it in the "factions" menu, it appears as destroyed. Which means I cannot use the page to look for lords affiliated to Gwynedd, but still, they come to me, and not always as paupers, too - I've seen a 250+ lord from this kingdom, not long ago, which I even had to flee from (the shame !).
So... any idea about this ? Will you need the save file ?
Also, what is the "intended" behavior, when a kingdom falls ? Should its lords disband immediately ? Or fight on for some time, then, if they do not manage to capture something in a timely fashion, have the faction disband after the bell rings ? Or fight on indefinitely, until all the lords, obviously landless, get to desert the faction, at which point the king will resign and seek its luck as a vassal from a living kingdom ? Or something else entirely ?
