. Cavalry is incompetent. Because of how strong the player is compared to their units, it's optimal to fight with only the player as much as possible, because cav dying or getting shot while not in player control is a lot of lost value. Cav will most likely miss attacks on targets that their commander is attacking, and will follow behind at a long distance, forcing the cav player to pass through their desired target and then wait for their cav to catch up before attacking again. In captain, the cav player themselves are responsible for the 50%+, usually up to 80%+, of their squad's kills, despite commanding a larger force. In addition, the "charge" command is mostly worthless, because your units will take a 30 second loop before coming back to make one melee attack, and then miss again.