could workintroduce a severe restriction on the type of limiting the distance between the captain and his squad.
cav parking can be usually done in the early stages of the round, to kill important units, as you mentioned, one of the counters of it would be another cav squad hunting the parked units, it can work, but the attentive parked cav player can always move their cav away from danger,Also if he's the only remaining from enemy team can't you just win by flags?
cav parking can be usually done in the early stages of the round, to kill important units, as you mentioned, one of the counters of it would be another cav squad hunting the parked units, it can work, but the attentive parked cav player can always move their cav away from danger,
as for flag wins, they can happen, but only if your team already won by a landslide.
overall it's really just something unfun to play against, and it defeats one of the porpoises of the gamemode: to command troops
true, whenever a mainly infantry comp faces a comp with cav they can usually just charge their units to speed up the round and prevent the cav parker to ramp up on kills, still that just makes the game unfun, you either charge or get chipped away slowly, no strategyIt does not require a counter. The team is essentially down one player and get overwhelmed quickly from my experience. This "strategy" wouldn't be a problem with an actual player base with a match making rating because they would quickly reach the bottom (which is ironic given the player thinks himself as a skilled player for beating up computer mobs)
Yes we are aware of the issue.It looks like TW are now going to remove many of the AI abuses in Captain Mode. Hopefully they will pay attention to this problem as well.
Yes we are aware of the issue.
Agree with this... When I see horsegang (who is a great player and will kill lots of people if you sleep on him) it does make me smile inside because it's predictable and I know it's 5v6 if we move fast...It does not require a counter. The team is essentially down one player and get overwhelmed quickly from my experience. This "strategy" wouldn't be a problem with an actual player base with a match making rating because they would quickly reach the bottom (which is ironic given the player thinks himself as a skilled player for beating up computer mobs)
The real problem lies in the sheer boredom it create, see the players on his video complaining and straight out quitting.
this solves the problem it won't work3 lives max per captain, there, fixed.
Cav parking is fine except when somebody who is not skilled at all does it and refuses to die when they are extremely outnumbered. Also, when playing a pub game many players on the team of the cav parker don't understand that they should be delaying their fight instead of fighting right away.
hunt their cav and kill they will be shocked when they don't respawn, also a good way to goof with ai