Keedo420
Knight at Arms

You can already take your party members into the dungeon with you. If you want your companions to enter with you, make sure the ones you want are at the top of the list in the Party screen. Whatever troops are at the top of the list are the ones that will enter the dungeon with you. Once in the dungeon, you can issue orders (such as follow or hold position) just like in a normal battle scene. You can also summon a few extra by pressing the 'n' key, but this only works once per visit.
And yes, there is a new dungeon in the next version. The Salt Mine now has its own "dungeon" scene. The entrance cave will have the potential to have bandit spawns. There is also a door at the back that will lead down into a more dangerous section of tunnels and caverns.
I am still working on trying to get a loot screen to pop-up after you kill a boss monster. If I can't get it to work, I can still have the script display a message telling you that you looted his corpse, and then just put the items in the player's inventory. But since I can't yet get the loot screen to pop-up, you'd have to find a treasure chest or exit the dungeon to access your inventory after looting.
I don't think journal entries will be in 1.22, nor will the steppe child background. Once 1.22 is released, I will begin work on the new character creation system.
And yes, there is a new dungeon in the next version. The Salt Mine now has its own "dungeon" scene. The entrance cave will have the potential to have bandit spawns. There is also a door at the back that will lead down into a more dangerous section of tunnels and caverns.
I am still working on trying to get a loot screen to pop-up after you kill a boss monster. If I can't get it to work, I can still have the script display a message telling you that you looted his corpse, and then just put the items in the player's inventory. But since I can't yet get the loot screen to pop-up, you'd have to find a treasure chest or exit the dungeon to access your inventory after looting.
I don't think journal entries will be in 1.22, nor will the steppe child background. Once 1.22 is released, I will begin work on the new character creation system.

















