The Guild 2 (And expansions) - Let's Destroy Some Dynasties.

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Salander

Sergeant at Arms
With recent talk of people playing The Guild 2 and a few other things together (and with my purchase), I went looking for a few people to play with. Well, that failed and my usual crowd wanted me to play NW instead. So... Why not ask the people of Taleworlds to join it? It'll be fun and requires a lot strategy and I think all of us playing together would be a great experience.

Also, I checked and the threads involved with The Guild would require me to necro, so no.
 
Well, it would have been fine to necro them, since you would have been bringing something new to the thread.

Anyway I would love to join in, but alas...school.
 
Alas... I have exams. I only have renaissance too, don't know if that would matter. Is a game I want to play a lot more this summer to get better at though!
 
Just need to find a good politics mod and it clears up a good chunk of the problems. Only bug I've run in to so far was during the tutorial when the the person I was attempt to seduce appeared inside a cart and couldn't be interacted with.

Looks like summertime seems to be best for most people in this case. Expansion doesn't matter. Renaissance is fine.
 
Good luck in getting it to run.

It took Leofwine and I a good hour or two of network fiddling to even allow each other to see the lobby, then we had continual OOS errors which was only solved by playing it un-modded.

Broken game, play via SP.
 
Apparently they're finally gonna patch it up  :smile: bit late tho

http://forum.runeforge-games.net/index.php/topic,9565.msg19798.html#new
 
I guess they decided to fix their **** so all the people who are inevitably disappointed by the third installment have something to play.
 
Let's hope it won't be hard to find/install when they complete that patch then, because I am hopeless with that stuff.
 
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