The Guide to Proper use of Great & Jousting Lances

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For all you who keep complaining about how it is extremely difficult in v0.632 to execute Couched Lance against a moving footsoldier, here's what you are doing wrong :-

1. You are trying to align the lance by focusing your gaze on the Lance tip. [Common complaint we keep hearing :- "The lance tip bounces up and down as the horse is galloping and I can't align the tip to the target"]; and

2. You are using a horse that is slow and not agile.

What you should be doing is this :-

1. Hold out your index finger and point it in front of you. Now imagine the pad of your finger right up to the first finger groove represents the first 12 inches of your lance. Now move your finger side to side (horizontally). The pad of your finger will draw an arc through the air as your 'lance' moves from side to side. This imaginary arc is your point of reference for aligning your lance to target. You 'draw' the arc onto your opponent just like you sweep a paint brush over him. It does not need to be the tip that hits him. As long as your opponent gets swept by the arc from your first 12 inches of your lance, you'll couched him.... guaranteed.

2. If your opponent is moving to the right, you lead him by also moving your horse to the right. Ditto if he is going to the left. How much you move depends on his relative movement to you.....Is he going 90 degrees to your right, or is he going 45 degrees.....The main thing is to 'paint the arc' over him. It is a whole lot easier to align for a hit if you imagine the 'arc' rather then the lance tip.

3. For a horse, it is appropriate to get yourself the most agile horse that you can handle . A Hunter is recommended and a Spirited Hunter is best. As far as I know, the Spirited Hunter is the most agile horse in M&B. That means you are able to maneuver better against opponents making Couched Lance all the more feasible. It also means you can get up to speed quickly from a 180 degree turnaround thus reducing the radius required to make repeated lance charges.

4. It would not hurt to have a reasonably good riding skill as that will increase the speed and agility of your mount.

5. [edit] If you can help it, don't lance charge infantry located at the bottom of a steep incline. Reason :- you normally lower your lance to aim at infantry. On downward slopes and inclines, you lower the lance much more than what you normally do on level ground. As a result, you will sacrifice too much of the lance's reach, leaving you in a 50/50 proposition because you no longer have a reach advantage over the footsoldier.

Other than that, in large battle, I easily wipe out full complements of infantry and cavalry using couched lance damage with little risk to myself.

In v0.632, the lance is a lethal and effective weapon. I just hope Armagan will keep the lance as it is currently without any changes in future versions of the game.
 
Harr-the-Ruskie said:
In large battle, I easily wipe out full complements of infantry and cavalry using couched lance damage with little risk to myself.

Great tips for using the lance! I don't use it much myself anymore, but I might start again.

I would just add - as an aside - that newcomers using low-level heroes shouldn't expect to be easily wiping out entire enemy warbands - unless they heavily outnumber the enemy and outclass them as well.

I remember how discouraging it was when I'd read how some gamer could beat 50 Dark Knights by himself - and my then level 8 hero wasn't up to saying "Boo" to a river pirate warparty larger than 10. Trust me, easily wiping out an enemy warparty with little risk isn't that much fun after the first few times. Where's the challenge?
 
Just to add...
You can aim the point of your lance up and down with the mouse (back and forth), so you might be aiming too high, and give it a bit of a lift against mounted guys if you want to get all soldier and no horse.

With a bit of practice (and a decent horse) you can jump from a river bank, angle the point down and land couching a guy in the middle of the river. Its one of those 'HAAAAARGH!' moments :twisted:
 
Stickied combat guide sounds good. Well only lances are a problem usually. Maybe some lance guide would be worth of stickification. But that would add another sticky and the more there are stickys the fewer people actually read their topics before posting.
 
I'm pretty certain they would take notice to "The Lance Guide", what they ignore are stikies saying "READ THIS BEFORE POSTING" or "IMPORTANT"...
 
Ingolifs said:
"The official Babe Thread" should work even better.

*Babes Lancing in Frilly Undies
*Babes Seeking Marnid and Borcha (pics!)
*Four Ways Inn -- with Babes!
*Babes Do Keyboard Shortcuts
*Do Babes Prefer Bows?
*Babes Deep Guide to Swords
*Babes Gaze Upon Your Equipment (List)
*Music - See Babe Sway
*Caption Contest - Babes Judge!
*Being Bad - Babes Demonstrate
*What's Your Best Shot -- Babes want to know!
 
Great posts guys. Here's the number one thing I needed to know:

Do NOT swing your lance like you swing other weapons. To get couched damage, just let the lance hang at your side.

(Perhaps that's obvious, but I didn't catch it.)
 
It had been seriously nerfed in .703 but now in .704 it's back as strong as it has ever been.

Personally, I use it a lot. Trouble is... it's too easy to kill an entire warparty solo but I find the damage it does 'right'. What I would like to see is that it breaks after it has done a certain amount of damage. I think this way it would be more realistic and balanced.
 
vanedor said:
It had been seriously nerfed in .703 but now in .704 it's back as strong as it has ever been.

Personally, I use it a lot. Trouble is... it's too easy to kill an entire warparty solo but I find the damage it does 'right'. What I would like to see is that it breaks after it has done a certain amount of damage. I think this way it would be more realistic and balanced.

Kill an entire war party solo? What polearm and riding skill do you have? I could see taking out a party of infantry, but going up against a bunch of knights? I would imagine that they would eventually corner you... Also, I am assuming you are only able to do this on flat maps? In hilly terrain, I find lances next to useless.
 
propper speed management to control turn rate and turn radius are important and a understanding of lead and lag pursuit.

You coould even do a "high jojo" to turn around quicker (of course since you are earthbound only if there´s a hill in the rigt place.

With friendlys and enemys mixed counter flow maneuvering works great.

I also saw flat scissors happen fairly frequently (Here There´s a difference to airial df as erly revels are not good as it minimizes overtake and therefore damage)

In many ways it feels like a simple way of dogfighting.

Well at least for a simmer the parallels are obvious.
 
Well don't you agree, then, that it is perhaps not that easy afterall?

I consider myself to be a fairly good lancer, but I do at times miss my targets, or get stuck, or simply get hit by arrows or strikes as I pass.

What you said can be applied equally to horse archery (crossbows and throwingstuff as well) or bastardsword riding.

Everything taken to the extreme can grant you the ability to duke it out solo. Yes even on foot... I have movies of that.
 
I just found the utmost joy and happiness of lancing. Earlier I was solemnly two-handed weapon man all the way, swinging my gigantic sword of war at the trembling heathen vaegirs. Lancing seemed to me just so over-romanticed and uneffective, despite the fact I kept cursing to the lowest pits of hell all lancers and the couched lance damage they caused to me every once in a while.

But no more. Since I had already used other fighting techniques all the time I decided to give lancing a fair try too. Beginning was a little tacky, but once I discovered the Secret Art of Couched Lance Damage (thanks for the tips, Harr-the-Ruskie!) I was in heaven. Now it's just me, my trustworthy awlpike and heavy great axe as a backup for the uncooperating needle pins who don't have the decency to fall before my mighty pole (how freudian of me :shock: ).
 
So i got 1 couched hit yet, cant remember what i did... but do you have to hold the left mouse to get the hit? or hold nothing or hold and let go at the right time?
 
You don't have to touch any control except the movement ones- as soon as your reach the proper speed your lance gets couched (drops to the horizontal). Parrying or attacking will ruin it, so don't do.
 
I'd like to suggest that the "you don't need annnnnnny clicking whatsoever" bit be first and foremost in the first post.
 
Nasrudin said:
I'd like to suggest that the "you don't need annnnnnny clicking whatsoever" bit be first and foremost in the first post.

I concur. I just found out about how to use it today. It does seem a bit too potent, I have about 50 in polearms, and am more effective with the lance than with the run backwards strategy (sword and shield) that I had been using (around 150). The damage isn't the problem...it's too easy to hit once you know what to do.
 
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