I want my pool-noodle weapon mod now that physics exist.
With you there. Being able to use smaller submods to make our own Native would be amazing. First one I'd do for Native itself is to reduce the amount of time travelling crusader era stuff for Vlandia to make them look more like Normans C.11th century.Since I like the setting and the factions a lot more than the original Warband (The Migration Period and the prospect of having an Empire to unite is much more interesting than generic medieval ages stuff) I'm hoping you'll be able to more easily mod Native piecemeal like you would Skyrim or Fallout rather than having to rely on big overhauls like Floris where theres some stuff you like and some stuff you don't.
Perhaps its easier to mod Native directly than I think. I've never tried. But the impression I got was modding was done through separate modulus.
0) Cattles that follow you.