NW Completed The GCG Seige/Linebattle Rotating Event! Saturdays at 8 pm est!

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Welcome to [GCG] Line Battle Event Page


The line battles/Sieges will take place every Saturdayevening at 8 pm EST. ( starting 02/01/2015 possibly) This battle will consist of 3 rounds maximum. The winner of 2 of those rounds will be the winner of the map.  Every other Saturday will be a siege for NW and will be hosted with the below rules. 

Please make sure you are in the GCG teamspeak (GCG.tsdns.link) 30 minutes before the event begins.  we may end up doing more sieges than line battles but we will see how people feel. Please wait for a GCG admin to come fetch you in the waiting lobby when you arrive. and have your regiment name as part of your teamspeak name.

We will attempt to balance the sides to make things as fun and as fair as possible! There is a chance that your regiment will be asked to move to the other team in the middle of the Line-Battle to balance things. We are sorry if this inconveniences you, but it is necessary.

You are required to register to the GCG Line Battle only once, using this form:


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Application to join
Regiment Name:
Regiment Leader:
Leader's Steam:
Estimated Attendance:
Troop Type/s:


The Sieges:

1. Double gunning is permitted
2. time limit will be either 20 minutes or 15 minutes depending on map size.
3. artillery can be used by anyone if your regiment commander wants you to use arty and its open do so. please remember others use it was well so be kind to those using it when you get there
4. defenders are allowed and even encouraged to attack out of the fort in a move called sallying forth.  this is allowed and welcomed tactically.  it is also required that a unit of at least 4 of the same regiment are allowed to sally forth.  you must be with your own regiment to sally forth.
5.  attackers are required to move out in groups of 3 from at the time of leaving spawn. if some are killed en-route it is allowed to just form up with the rest of your team and keep advancing.
6. sappers will be allowed on certain siege maps for attackers and defenders.  size of map and type will decide.  explosive crates may be allowed for sappers on the side of attackers of the map allows for it.  as in the size of map and type of fort.  but most times explosive crates will not be used by the attackers.
7.  5 lives will be allowed for the defenders!
8. trolling artillery personnel will not be permitted.  standing in front of their cannons or team wounding to get a cannon is not permitted and will result in a temp ban.  artillery is a first come first serve and if you did not get it don't act like a child and mess with those who have it.
9. the siege event will consist of 1 siege map and 1 LB map as in a random map or custom. 
How the registration process works:

Line Battle Rules:

all moving for infantry units is a requirement to move in lines when going from point A to point B and so on. but when engaged in direct non retreating combat may spread to their spacing limits.

1/2 - 1 man spacing for line regiments line is described as a unit that is not light infantry that carry's a musket with a bayonet.

Light infantry spacing is 3 - 5 man and can use muskets with bayonets as well as 20 man limit. 1 Regiment per team

Skirmishers spacing is 5 - 8 man and can only use rifles to start with. They have a 12 man limit. 1 Reg per team

Calvary is limited to 12 per unit and can fire at any time as long as they maintain 5 man spacing in there formation. 1 Reg per team

Artillery is limited to two cannons per side and a maximum of 10 arty guard not including loader shooter and officer.
Each battery is only allowed 1 shooter, 1 loader and 1 officer per cannon. arty guard may act as light infantry.

Firing out of line and on the charge is allowed double gunning is allowed.

Maps will be chosen by the admins but suggestions are welcome we will do a best of three maps with the the third being
voted on by the regiment leaders the maps will be one custom map followed by one random map. It will be a best of three.

Crouching is allowed units must move out in line but once engaged they may take in shape within their given spacing

Any line less than three must join another unit however if there is no line nearby to join they many charge and fire on the charge

Respect the Administrators

Respect other regiments and the people within them

Abusive or foul language will not be tolerated when used in a malicious manner

Do not exploit any of the glitches in the game e.g. glitching inside trees and/or rocks

Regiment Leaders -If you have any concerns that an Admin needs to deal with, message one of the steam names that where provided. Then come  into our TeamSpeak channel.  Do not use in-game chat as we may miss what you say.



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Application to join
Regiment Name: 4th Silesian Landwehr
Regiment Leader: Maurice
Leader's Steam: 4thSLR Maurice
Estimated Attendance: 3-5
Troop Type/s: Line
 
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