Zoogielord
Recruit
I don't know what the policy of this game is re mods & achievements(don't use mods) but this game's combat and basic formula is great. There was a huge amount of work done on the game and it shows. The problem is sometimes just very small details get left out and get in the way of that formula. One of those things is contacting other lords and mercenaries. It makes sense that you'd need to speak to the leader of a clan or mercenary company on whether they'd like to join your faction, but not that you'd have to personally track them down for a two minute chat on whether they'd like to join you that might span 100s of Kilometers in distance. It becomes insanely tedious considering they usually move faster than you do due to party size etc.
A "Send a message" service with a certain amount of time/cost based on distance or something before you get a 'popup' for a conversation would do wonders for singleplayer. In warband, prospective vassals would join your faction and sit in your castle. This game doesn't do that, and i've got a faction(not mine, another one, Northern Empire) that literally has zero fiefs but i have to personally find their members on the map to see whether they'd defect to mine. It just doesn't make sense and it becomes really tedious when i'd much rather be playing the core of the game - leading armies, fighting battles, recruiting troops, expanding or defending. Having to speak to a SPECIFIC member of that clan makes this problem way worse, since i can't just find any member, it has to the be the leader.
A "Send a message" service with a certain amount of time/cost based on distance or something before you get a 'popup' for a conversation would do wonders for singleplayer. In warband, prospective vassals would join your faction and sit in your castle. This game doesn't do that, and i've got a faction(not mine, another one, Northern Empire) that literally has zero fiefs but i have to personally find their members on the map to see whether they'd defect to mine. It just doesn't make sense and it becomes really tedious when i'd much rather be playing the core of the game - leading armies, fighting battles, recruiting troops, expanding or defending. Having to speak to a SPECIFIC member of that clan makes this problem way worse, since i can't just find any member, it has to the be the leader.