In Progress The enemy does not move to attack the player when the player is inside walls

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Version number
1.1.1
Branch
Main
Modded/unmodded
No, I didn't use any mods.

New'T'ech

Recruit
When the player gets inside a settlement/castle, the enemy units just stay in their formation and don't try to move towards the player to attack him.

As a result, this leads to the fact that the player can shoot them in the head with impunity, standing two meters behind them. Or also kill if the player's melee attack range significantly exceeds the range of enemy units.

For example, here I killed 122 enemy units in one person in this way.


 
What was the castle/town in this video?
Forwarded to the QA team for further investigation. We will reach out again if we need more information. Thanks for reporting and sorry for any inconvenience!
 
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