SP Medieval The Crescent and the Cross. A mod set up in the second crusade

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BTW colonel, If you look up dariel from battle from hindustan, he has a camel skin and skeleton. And a good bit of things you could use for the turks.
 
SirAndre 说:
Good to see a crusader mod in development.. Here, i hope this map help you in placing city, village, castle, etc :

Crusader_Levant_map_small.JPG

Oh, damn thanks.

FrisianDude 说:
I-Y-I-ort's Red Planet mod had camels as well, which I'm using too.
Mk3390 说:
BTW colonel, If you look up dariel from battle from hindustan, he has a camel skin and skeleton. And a good bit of things you could use for the turks.

I'll take a look.
 
Colonel_Ryan 说:
Thanks.

Here's a better wiev on how it looks.
28c0biv.jpg

Why is the chainmail texture so rough? Also, what's the point of making a crusader themed mod when Expiation has more progress?
Edit:
Ugh =D
501868433dde0f6d62424a6e560f1e967838079.jpg

You know great helms didn't exist in the early 12th century don't you? Still, good luck, the Second Crusade was a disaster and it would be an interesting period to let players who love history play in.
 
Gothic Knight 说:
Colonel_Ryan 说:
Thanks.

Here's a better wiev on how it looks.
28c0biv.jpg

Why is the chainmail texture so rough? Also, what's the point of making a crusader themed mod when Expiation has more progress?
Edit:
Ugh =D
501868433dde0f6d62424a6e560f1e967838079.jpg

You know great helms didn't exist in the early 12th century don't you?

Have you seen any script progress there, i've only seen good models just.
And this will be the first crusader mod with artillery :wink:


Yes it did :???:
 
Bud, don't forget to use some of Faradon's nasal helms, and even Deja's might fit in if you need more variation.
testyv.jpg
 
Colonel_Ryan 说:
Gothic Knight 说:
Bud, don't forget to use some of Faradon's nasal helms, and even Deja's might fit in if you need more variation.
testyv.jpg

****, that's some sick models :eek:

Rather sick textures. I have modelled a helm similar to a nasal helm(it isn't that hard once you learn it) but texturing is the thing that completes the model. Here is the links.
1. Deja has some nasal helms- http://forums.taleworlds.com/index.php/topic,76333.0.html
2. Faradon's- http://forums.taleworlds.com/index.php/topic,85220.0.html
 
Gothic Knight 说:
Colonel_Ryan 说:
Gothic Knight 说:
Bud, don't forget to use some of Faradon's nasal helms, and even Deja's might fit in if you need more variation.
testyv.jpg

****, that's some sick models :eek:

Rather sick textures. I have modelled a helm similar to a nasal helm(it isn't that hard once you learn it) but texturing is the thing that completes the model. Here is the links.
1. Deja has some nasal helms- http://forums.taleworlds.com/index.php/topic,76333.0.html
2. Faradon's- http://forums.taleworlds.com/index.php/topic,85220.0.html

Ehmm.. I've made models, if you know.
50% of the calradia: modern warfare mod is my models. :wink:

but thanks forr the links, gonna look on them.
 
Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)
 
Overlord- 说:
Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)

What's
Expanded Gameplay 3
And are you talking 'bout anims?

But is it possible to add a flag as two handed sword without all of the slashing, just so he holds it like a real flag?
 
Colonel_Ryan 说:
Overlord- 说:
Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)

What's
Expanded Gameplay 3
And are you talking 'bout anims?

But is it possible to add a flag as two handed sword without all of the slashing, just so he holds it like a real flag?

Yes. I think simply rigging it as such and removing all the two handed attacks from item editor should do the trick.
 
Gothic Knight 说:
Colonel_Ryan 说:
Overlord- 说:
Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)

What's
Expanded Gameplay 3
And are you talking 'bout anims?

But is it possible to add a flag as two handed sword without all of the slashing, just so he holds it like a real flag?

Yes. I think simply rigging it as such and removing all the two handed attacks from item editor should do the trick.

Good, guys. We got some templar flag bearers now.
 
^ what do you want a hand shack!? :mrgreen: On another note, Turns out the camel in hindustan was borrowed from red planet..
 
Mk3390 说:
^ what do you want a hand shack!? :mrgreen: On another note, Turns out the camel in hindustan was borrowed from red planet..

Ahhh....
****, who's the creator of the Red Planet X Calradia blah blah mod?


-IYI-O-R-T.
I asslicked him.
 
AARRGHH!

I've been spending too much time with Star Trek Online! I'll need to speed read. Don't worry Ryan, i'll get you the information you asked for tomorrow! idon'thinki'mmakinganysenseanymore...
 
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