
BannedSirAndre 说:Good to see a crusader mod in development.. Here, i hope this map help you in placing city, village, castle, etc :
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FrisianDude 说:I-Y-I-ort's Red Planet mod had camels as well, which I'm using too.
Mk3390 说:BTW colonel, If you look up dariel from battle from hindustan, he has a camel skin and skeleton. And a good bit of things you could use for the turks.
Colonel_Ryan 说:Thanks.
Here's a better wiev on how it looks.
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BannedGothic Knight 说:
BannedColonel_Ryan 说:
BannedGothic Knight 说:Colonel_Ryan 说:
Rather sick textures. I have modelled a helm similar to a nasal helm(it isn't that hard once you learn it) but texturing is the thing that completes the model. Here is the links.
1. Deja has some nasal helms- http://forums.taleworlds.com/index.php/topic,76333.0.html
2. Faradon's- http://forums.taleworlds.com/index.php/topic,85220.0.html
BannedOverlord- 说:Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)
And are you talking 'bout anims?Expanded Gameplay 3
Colonel_Ryan 说:Overlord- 说:Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)
What'sAnd are you talking 'bout anims?Expanded Gameplay 3
But is it possible to add a flag as two handed sword without all of the slashing, just so he holds it like a real flag?
BannedGothic Knight 说:Colonel_Ryan 说:Overlord- 说:Those formations kick ass...also I think you should add new weapon stances like those used in Expanded Gameplay 3 (it always add fresh feeling to mod)
What'sAnd are you talking 'bout anims?Expanded Gameplay 3
But is it possible to add a flag as two handed sword without all of the slashing, just so he holds it like a real flag?
Yes. I think simply rigging it as such and removing all the two handed attacks from item editor should do the trick.
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