You still haven't helped me with name
Here's another one:
#npc27 - Spirituel Enlightenment inspired
Name : Krewlod
Age : 27
Gender : Male
Backstory :
Krewlod was a second-marshall in the western borders of Kingdom of Aden. But he went into an exile to the Antarian lands because of the schemes of the first-marshall. He improved his swordmastery skills in the Antaria and even won a prize in a swordsmanship tournament; a sword named "the Sunstruck". At the age of 24 Krewlod wanted to explore the world, and begun on his journey to the endless deserts of Sarrania without knowing he was being dragged to there. during the journey he lost his way to the Sarranid city of Arvia, and had to engage with bandits who see him as a threat. This conflict ended when the Krewlod killed the bandit leader Mardor, at his hideout; with the help of a cutthroat he saved from desert bandits. Krewlod claimed the sword of bandit leader "the Moonstruck" after he killed him. After Krewlod has said that he killed the bandit leader Mardor to a Sarranid landlord Emir Dhiyul and show him the sword as a proof, he's been rewarded gently. The bandits have been crushed later on by Emir Dhiyul; as without an iron fisted leader, some minor bandit lords fought to each other for the power and created a vulnerability at their defenses. After Krewlod has been rewarded by Emir Dhiyul with a ceremonial sarranid elite armor of finest craftsmanship and a title of "Bane of deserters", he continued on his quest to Arvia. He found Arvia to be abandoned. All the trails he had found was leading towards Oldachis; a Villanese city at the eastern shores of Ponavosa. He met with Condottiero Goriha near his death there, and gave him the ceremonial armor as it appears to be the family heirloom of family of Goriha. Goriha taught him every secret of the Sarranid/Villanese styled swordmastery he knows as a payment.
When Krewlod came back to the grassy lands of Aden again, he was a more experienced man; as both in mind and arm.
Personality:
All the adventures he experienced made Krewlod a man open to every belief and culture. As he represents the spirituel enlightenment, he shows the characteristics of an ideal follower of the religion. He is trying to follow the unwritten moral rules, as he understand them. Due to the fact that he is another human being, he also have a right to decide what is wrong or what is true. Therefore, if there is something he can not stand that a man of power acts foolishly while there are better candidates available for the job. According to Krewlod, this is both injustice and ruling has to be done precisely because it plays a vital rule in the role of masses. Actually that is the belief what made Krewlod into exile; that the first-marshall tried to evoke the Krewlod's anger towards by acting foolishly. As the balanced nature of the universe, it was the best thing ever happened to Krewlod so that he had a chance to explore the world.
Fighting style:
Krewlod is a swordmaster, equal to none. His adventures gave him a chance to learn several sword-fighting styles. As a good swordmaster in nature, Krewlod mastered all of he learned. He fights in Antarian style with the Sunstrike and Sarranid style with his the Moonstruck. During a fight he uses one of the swords by his hands and carries the other on his back, to switch between appropriate fighting styles during a battle.
Equipment: Coat of Plates, Mail Mittens, Mail Boots and his two swords. Which are described below.
"The Sunstrike" as Masterwork Knight Great Sword
"The Moonstruck" as Masterwork Scimitar
Here, some pictures from his adventures. I have so many pics that I will use them on my mini fan-fic later on. I have just summarised the real story.
By following:
Talents:
Abilities:
STR - 15
AGILITY - 21
INT - 12
CHA - 11
Skills:
Power Strike - 10
Ironflesh - 3
Athletics - 3
Proficincies:
Two-handed - 250
Dialog:
Adv - adventurer/player
Kre - Krewlod
The adventurer begins a conversation by clicking action button on a robust, lonely drinker.
Kre - Hello there mister. I was looking for a mate, to drink together.
Adv -
1- Oh boy. You've found just the man for it!
2- Hmmph. I don't talk to plebes. (ends conversation)
Kre - Now that's the spirit! I've just ordered a local drink from the bartender. That thing pretty looks gross. But once you've used to it, you can't stop drinkin it. Maybe you want to try some eh?
Adv -
1- Hmm... it doesn't seem very inviting but for such an adventurer like me it's just another thing I am eager to try.
2- It is disgusting. And you are disgusting too. (Ends conversation)
Kre - Oh! You're just an adventurer like me then. Actually, I wasn't used to be an adventurer. I was a second-marshall of the amry at the western borders of Aden. Things were going rather well until the first-marshall began to act like a clot and throw the lifes of hundreds like worthless pigs. I have tried to give him some advices and criticism, but that supercilious bastard just ignored me. Then I have pissed off and I punched him to the face. If there is something I can't tolerate it's a foolish man in charge that doesn't deserve his position!
Kre - Eh... as you may guess after I have slapped my commander I have been dismissed from the army and went into exile. I decided to go to my father's country, Antaria. There, I trained myself in the art of swordmastery. I became so skilled that my teacher signed me on a tournament. In fact, I won the tournament and earned one of my swords as a prize, The Sunstrike™. But enough talk! Let's drink mate. Cheers. *Gulp Gulp
Adv -
1- *Gulp. Mind if I ask you how did you gotten that scar on your face?
2- Blast ye! Have you remembered me? you cheated and beat me in that tournament, give that sword back you scum! (Ends conversation)
Kre - No I don't mind at all. Let me tell you how it happened from the very beginning. Soon after I won that tournament, I felt I don't belong to Antaria at all like I felt I don't belong to Aden. Therefore I went on a journey to explore the world. It was all steady until I met a lady in the tavern of Honoss. She wanted me to find their family heirloom which Emir Dhiyul has and then find him in the Sarranid city of Arvia. I've learned that Emir Dhiyul was seen at Yerwor lately, so I planned my journey to there. But during the way, a sandstorm caused me to lost my way in the desert and I've found myself at the city of Wexloch.
Kre - Then I've had to deal with desert bandits, which seem to be trying to remove my existence rather than just robbing me. A cutthroat named Boris, that I saved from desert bandits, told me that their hideout is somewhere between Chatcrest and Yerwor. With the help of my friend, I successfully found the hideout and sneaked past to the tent of their leader. There I've gotten that scar. I killed the bandit leader after a good fight and claimed his sword The Moonstruck™...
Adv -
1- It seems like a good story. But is this really going to be so long?
2- Ah, I've listened enough of your fictional stories already. (Ends conv.)
Kre - Alright. You're right, this is going to be very long. But at least you know the tale of my two swords. I generally use them both in the different times of combat, to switch between several fighting styles I've learned through my adventures. That gives me a pretty good adventage during a fight that I know every style's weaknesses and powers, both for myself and my opponent. So that I can choose the best style against my opponent to beat him. This is the wisdom I've learned from my journeys. If you want to be the best at something, exploring the world and adopting every kind of method is the best way.
Adv -
1- Actually I'm leading a band of soldiers and you can be very useful. Besides we travel very often.
2- Is that the only thing you've learned so far? That is second ridiculous thing I've ever heard. (Ends conv.)
Kre - Splendid! Give me a few moments to prepare and we can leave as you wish.
If you come nearby to Arvia with the Krewlod in your army a monolog appears:
Kre - Hey do you see that city over there. This is the city I where my quest is supposed to end. After I have slain the bandit leader, I went to Emir Dhiyul as the lady in Honoss requested. I told him first, that I killed the infamous desert bandit leader and show him the sword as a proof. He seem to be very happy after that and rewarded with me a armor of finest craftsmanship, which is the family heirloom that I've had to retrieve.
Kre - After I've gotten it, I made my way into Arvia. Too bad when I came the city was abandoned completely. From the villages around I've learned that inhabitants of the town had to flee to the city of Oldachis before the desert bandits have attacked. It seems like I have made a very good thing to humanity by killing that bandit leader. So that I've learned later on that those bloodthirsty bandits have brought into conflict between themselves who will be the next leader. Which weakened them against Emir Dhiyul's sudden attacks.
Kre - Ah as I was saying, after I saw that inhabitants are in the Oldachis. I made may way into there. I've met with the Condottiero Goriha which actually requested the heirloom. I've present him the family heirloom so that he taught me the Sarranid and Villanese styles of swordfighting. Then I've also mastered with my second blade The Moonstruck™
Adv - Very good.