Where did this come from? And what would I possibly be hoping to gain from pointing out something I feel should definitely be improved or revised? Some people just baffle me.
I do that when I play, or slow the time. There's sometimes too much going on and too much micromanaging to handle everything at normal speed.Lmao a TW player who pauses battles what a virgin
Sure. That works, of course. Horse archers die in instants when i play Empire with emphasis on elite cataphracts. What if you're doing a playthrough with emphasis on footmen and crossbowmen, with the occasional horse archer skirmishing force? Also, even if I decide to funnel those troops myself with a smaller force and a shield, why does my shield arm drops whenever I issue a simple order? Does that make ANY sense to you?I NEVER allow skilled Horse skirmishers anywhere near me .. I always order my HC to attack if they get too close. If they get pass my HC into the back, that is where my Reserve is waiting - Elite troops = dead LC.
I place myself behind the second infantry line, in the center, fairly safe from accurate fire.
Also also: let's be honest. Few people play this game standing behind two lines. Most people, I'm quite sure, usually run amok with their cavalry. Hence the title, mount&blade. It's not yell&sit. Still, if you want to play that way it should be more than playable, fun, engaging and the like. It should be approachable from many different angles - yet the issue of giving orders = losing time and being completely vulnerable for no reason exists nonetheless.
Looks good. Combined with the pre-battle deployment that's supposed to come with order of battle update, it'll be a big help!
One other bit I'd like is if there was also way to save our pre-battle deployment preference (formations and map position) so we don't always have to do it if say we use the same set up 9/10 battles.