author=CounterPoint link=action=profile;u=74144 date=1322667381]
Alright, after you download the files, put the BRF in your module's Resource folder and the DDS file in your module's Texture folder.
Next, open up your module.ini file, and make sure that it has 'scan_module_textures = 1' not 0, otherwise textures from you module will not be loaded.
in that same file, add
load_mod_resource = colored_lance
just after 'load_resource = town_houses_e'
Now to get the lances to show up ingame in shops, you need to create some new entries to the itemkinds1.txt
Add the following lines just before the entry 'items_end', but after the 'steppe_charger' entry.
Code:
itm_colored_lance_a Great_Lance Great_Lance 1 colored_lance_a 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
itm_colored_lance_b Great_Lance Great_Lance 1 colored_lance_b 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
itm_colored_lance_c Great_Lance Great_Lance 1 colored_lance_c 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
itm_colored_lance_d Great_Lance Great_Lance 1 colored_lance_d 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
itm_colored_lance_e Great_Lance Great_Lance 1 colored_lance_e 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
itm_colored_lance_f Great_Lance Great_Lance 1 colored_lance_f 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
itm_colored_lance_g Great_Lance Great_Lance 1 colored_lance_g 0 2286223364 201326848 410 8202 5.000000 100 0 0 0 11 0 55 0 240 0 277 0
0
0
Now, go to the top of the itemkinds, and increase the number at the top by 7. Native has 603 entries, so adding this pack will bring the number of entries up to 610.
It will take a few days for the merchant inventories ingame to refresh, but soon you'll be able to purchase your character a peppermint stick of death......
Anyway, post this install help on the forum for others to use, thanks
-Counter