A good example is the voulgier in siege/skirmish/tdm compared to the voulgier in captain. the Voulgier typically costs 120 points in the latter, and you can pick up a sword and shield instead of a voulge. Incredibly useful in siege/skirmish/tdm, as the sword is well balanced for dueling and the shield is useful for blocking arrow. It essentially makes you a sergeant but with less armour, which is a good deal since sergeant is a big 160 points cost, saving you 40 points. In captain, voulgiers still have the sword and shield perk. The problem arises when you realise voulgiers only have 1 more soldier than sergeants. There is no reason for you to get the shield in this scenario almost ever. You will always be better off picking the sergeants or just staying with the normal voulgier by picking the "more armour" perk.
Captain needs its own unique tweaked class and perk system. Replacing with a axe might be better or just give them an extra soldier or 2 as a perk
Captain needs its own unique tweaked class and perk system. Replacing with a axe might be better or just give them an extra soldier or 2 as a perk