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By increasing the capsule of the humanoid agent I have noticed no difference in the distance between the avatar agent and the bot agent. Furthermore, I have tried short handled weapons (like some maces) and I dare say they have the same performance.I fiddled with the collision size several patches ago and while I'm not entirely sure, it seemed like there is a discrepancy between allied and enemy collision sizes. When you increase the collision size, your allies are no longer packed like sardines but it also feels like there's a strange bubble that prevents you from getting too close to an enemy agent. I don't know if it might have to do with the pushing mechanics or if agents just have a proportionally larger collision with enemies compared to allies. Also, thanks for the heads up about the mod.
Thanks you for coming here to comment...it seems that this topic is not interesting enough .