The Bezoar Amulet - Progress Report Thread

Temuzu

Marquis
WBM&BNWWF&SVC
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N0ught said:
Easier said than done, porting to Warband. And honestly, I don't like Warband's striking controls, comparatively. The mood of M&B just fits it all better. Also, I enjoy having a hand in keeping the original alive, so to speak. I have heard several people remark on how they had Warband, but bought vanilla M&B just to play Solid and Shade. Happy to help Taleworlds as much as I can. :mrgreen:
I can respect that.

Although, Bannerlord is coming sometime this decade, so there might be an opening there. :razz:
 

N0ught

Sergeant Knight at Arms
M&BWB
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*~ Edited descriptions for Quick Battles.
*~ Murderer Fanatic characters can now chop Galatea into pieces, via her party dialogs, and if they have the Axe of the Black Cat. You wll receive her armor pieces and Maxwell's Silver Hammer.
*~ Added taboo against Iron, Blood Iron Bastard Sword, and Slayer's Hand-held Crossbow at the Faire. Rude and vicious comments, and no trading, but no direct references to the reason why.
*~ Random chance to get Fortune back, after losing it while gambling - must lose at Thirteen, with the last roll being a 6. You will also still lose your bet, and have to run from the guards.
*~ Poseidon's Trident now gives +1 to 13 skills.
*~ Added "Stalk human prey" via Camp menu, for Murderer characters. Maneater characters stalk human prey 25% faster.
*~ "You spent your early life as... A munitions worker. (Agi+1,Int+1)" added to character creation. Can craft Munitions via Camp menu, with quality and type based on Engineering skill.
*~ Maneater Mummer characters can use Buxworth's services immediately.
*~ Bandolier max ammo changed to 80. Weight changed to 4.5. Cost changed to 82. 
*~ "Your father was... A maneater (Str+2,Cha+1)" added to character creation. Starts the game with high Polearms skill, a Human Corpse, and a War Spear. +25% boost to health during battles if a Human Corpse is in the character's inventory.
 

Cpt. Nemo

The Wurst
Section Moderator
M&BWB
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N0ught said:
Also, I enjoy having a hand in keeping the original alive, so to speak. I have heard several people remark on how they had Warband, but bought vanilla M&B just to play Solid and Shade. Happy to help Taleworlds as much as I can. :mrgreen:
Gotta say, this mod and 1866 were the biggest reasons to get the original game. It's amazing you're still adding things to it.
 

N0ught

Sergeant Knight at Arms
M&BWB
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* ~ The Easterner - Samurai Ghost Companion - Location: The Faire (If you have not completed the Rising Mist set requirements).
A:He will randomly create Terracotta Warriors, and even more rarely, Terracotta Stars, while in party, and in exchange, he will ask for gifts of Pottery, for sword fighting practice.
B:Second, he will request gifts of Wood, and in exchange, you will also be able to use him for Fishing at villages, and he does so twice as fast as normal.
C:Thirdly, he will request gifts of Tea Leaves, and in exchange, he will perform Kafemanteia when requested.
D:Finally, he will announce his intent to go back to the Underworld. He will ask for the Eye of Izanagi before he leaves.
- If you have it, and give it to him at this point, he will fill your party with Terracotta Warriors, and cure Blindness if needed (he will be missing from the Faire after this point, and if the character completes the requirements to get the Rising Mist normally, it will appear as usual in the chest), before disappearing.
- If you don't have it, he will still fill your party with Terracotta Warriors, before disappearing, same as above.
- Refuse, and he will challenge you in open combat (one on one in a random map battle). Lose, and you die permanently. Win, and he disappears, and you get the Rising Mist set.
*~ Removed Blindness from The Faire and the Nightmare Realm - these locations essentially only occur in another plane of existence, or in the player character's mind.
*~ Undead characters become Mummies after acquiring Mumiyo addiction - withdrawal means instant death.
*~ Poseidon's Avatar bonus and Sapper Charge penalty moved to the same trigger that checks for wood and ghostwood and Cannibal bonuses, and iron penalties. Avatar check is made first, then Sapper Charges, then the rest.
*~ River Styx Pirates added to list of Salt troop penalties.
*~ Necropolis Arena, Fisdnar, and Tebandra were not added to list of Salt location penalites. Fixed.
*~ Ghostwood Sap was not added to list of Ghostwood item bonuses. Fixed.
*~ Preserved and Putrid Abominatons, created in groups of 10 by University Student and Mortician characters, respectively, were only producing 5 per recipe. Fixed.
*~ Two new Troubadour tracks added, via the period key, if you have Shiner or Smitty recruited.
*~ Izanagi's Interlude was unplayable in scenes. Fixed.
*~ Chance for Hawkers to add Hawks to the party, for The Easterner to add Terracotta Warriors to the party, and for Ishtar's secrets to attract Slave Girls to the party has been set to the same chance as Blood Experiments: 1 in 3, every 24 hours.