For some incomprehensible reason the developers at TaleWorlds think that it’s a good idea for everybody within a faction to have a banner with the exact same color scheme (faction color as the background and a yellow/golden sigil in the middle). This has led to the invariable, nearly indistinguishable atrocities pictured below:
If this way of doing banners in Bannerlord remains, it will completely eliminate that special character, that certain je ne sais quois, that particular attitude that is displayed in unique banners. The developers claim that they offer a banner editor, but I beg to differ. Choosing the shape of your sigil and nothing else about your banner, the very thing that announces your arrival and who you are, is no banner editor. At most it is a sigil editor (even that is generous). I am baffled that a game named Bannerlord has such a lackluster, rudimentary, uninspired way of implementing banners.
Currently the only defining thing about any lord’s personal banner is the shape of their sigil and nothing else. I propose that something must be done, for this cannot stand! Several members of the community have voiced their concern about the current banner format, and some have outlined logical, simple, and intriguing alternatives. Terco, for example, has proposed this:
Personally I really like it and think it’s better than what is currently implemented (even if it is not ideal). Terco’s solution allows for more banner variation while still conforming to the developers wishes of keeping the banners background the same faction color.
I hope that something changes before early access, or at least before full release. However, I doubt that anything will change unless a large enough portion of the community also feels that the current way banners are done in Bannerlord is unacceptable and voice their disapproval. I invite all members of the community to voice their opinions.
If this way of doing banners in Bannerlord remains, it will completely eliminate that special character, that certain je ne sais quois, that particular attitude that is displayed in unique banners. The developers claim that they offer a banner editor, but I beg to differ. Choosing the shape of your sigil and nothing else about your banner, the very thing that announces your arrival and who you are, is no banner editor. At most it is a sigil editor (even that is generous). I am baffled that a game named Bannerlord has such a lackluster, rudimentary, uninspired way of implementing banners.
Currently the only defining thing about any lord’s personal banner is the shape of their sigil and nothing else. I propose that something must be done, for this cannot stand! Several members of the community have voiced their concern about the current banner format, and some have outlined logical, simple, and intriguing alternatives. Terco, for example, has proposed this:
Terco_Viejo said:I've been thinking of a less restrictive solution and I've come up with a plausible scenario. Taleworlds tells us that the faction color prevails and is fixed; okay. However, what if we broaden the color spectrum by restricting it to the original faction? By taking faction color and broadening its spectrum through nuances, the possibilities would be greatly expanded and these would add more variety of designs if shapes were applied too.
A quick Tercosketch:
Let's take as a reference the color of the northern Empire faction for the base of the banner. The original color is purple. If we enlarge that colour by giving it at minimum the colour white and maximum black, a range of tonalities appear that could be used without losing the essence of the faction.
On the other hand we find the symbol. In principle, it is not restricted to any color; therefore, it could be given any color from the Hue palette.
The doubt I have with the system proposed by Taleworlds is as follows. And when do we create our own faction? In principle we will not be subordinate to using any fixed color other than the one we decide ourselves...
Therefore, two scenarios are presented:
As a vassal - the base color of our banner will be restricted to the color spectrum of our faction.
As ruler - free choice in the editor's Hue.
In the banner editor should appear different tools for element positioning, scaling, shape selection, symbol selection and color selection.
Personally I really like it and think it’s better than what is currently implemented (even if it is not ideal). Terco’s solution allows for more banner variation while still conforming to the developers wishes of keeping the banners background the same faction color.
I hope that something changes before early access, or at least before full release. However, I doubt that anything will change unless a large enough portion of the community also feels that the current way banners are done in Bannerlord is unacceptable and voice their disapproval. I invite all members of the community to voice their opinions.
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