People would not be satisfied with only multiplayer of this game. This is my take away from the beta experience. Say what you want about the game, seems obvious to me it's formatted with the intent to make it available across multiple platforms, exposing it to as many sales as possible.
If that's the case, then Taleworld's should capitalize on the fact that people will ultimately get frustrated if they can only experience the game thru a limited multiplayer client. Make Multiplayer free of course. Put a lot of limitations on customization, and access to classes, on the free client... and reel them in. People who would never pay for a $50 game now are trojan horsed into buying the game because they got hooked on the free client. Also this seeds the bannerlord servers with lots of fresh meat. Wish I could take credit for this idea... but it's become a standard practice for AAA titles
If that's the case, then Taleworld's should capitalize on the fact that people will ultimately get frustrated if they can only experience the game thru a limited multiplayer client. Make Multiplayer free of course. Put a lot of limitations on customization, and access to classes, on the free client... and reel them in. People who would never pay for a $50 game now are trojan horsed into buying the game because they got hooked on the free client. Also this seeds the bannerlord servers with lots of fresh meat. Wish I could take credit for this idea... but it's become a standard practice for AAA titles







