Kcool22
Squire

Information about the event
The server and event is hosted by us, we have only one event, We have a 100 slot server ready for use, Which is enough people for a very decent event! We may not the biggest, but one of the best, we are a very new event though so this week will be the first we host, please sign up ready for the events so we can give out the password and server and have good idea of the numbers.
Rules
- No teamkilling or trolling, we're perfectly in reason to kick or ban the person or even regiment in question.
- You must stay in formation at all times
- Firing during a charge is allowed, but actually carry on with the charge afterwards into melee
- Crouching for Line infantry is only allowed in double ranks
- We may not allow cavalry sometimes due to unbalancing, if you do sign up as a cav regiment, make sure your not surprised if you get asked to be line or another class
- If down to 3 people, you must immediately fall back to a friendly line, if you don't then you maybe slayed, if your in a charge, you may of course finish it before retreating
- Especially NO RAMBOOING
Class rules
- Line infantry / Footguards - 8 men min. 30 max. (If above 20 men, please go in double ranks), Must have 1 officer, may take musician and ensign, must have if 20 men above.
- Skirmishers - 5 min. 12 max., Must take officer and if above 8 must take Cornettist, Able to have 5 man spacing, crouch and take cover.
- Light Infantry - 6 men min. 16 men max. - Can deploy in 2 man spacing loose formation and can crouch, Must take 1 officer and take an ensign or musician if above 10 men.
- Artillery - Must take at least 3 Artillerists - May take up to 5 Artillery Guards of Line Infantry class - May take 1 Sapper that may build up to 8 fortifications per round - May take 2 artillery pieces of any type.
- You must stay in formation at all times
- Firing during a charge is allowed, but actually carry on with the charge afterwards into melee
- Crouching for Line infantry is only allowed in double ranks
- We may not allow cavalry sometimes due to unbalancing, if you do sign up as a cav regiment, make sure your not surprised if you get asked to be line or another class
- If down to 3 people, you must immediately fall back to a friendly line, if you don't then you maybe slayed, if your in a charge, you may of course finish it before retreating
- Especially NO RAMBOOING
Class rules
- Line infantry / Footguards - 8 men min. 30 max. (If above 20 men, please go in double ranks), Must have 1 officer, may take musician and ensign, must have if 20 men above.
- Skirmishers - 5 min. 12 max., Must take officer and if above 8 must take Cornettist, Able to have 5 man spacing, crouch and take cover.
- Light Infantry - 6 men min. 16 men max. - Can deploy in 2 man spacing loose formation and can crouch, Must take 1 officer and take an ensign or musician if above 10 men.
- Artillery - Must take at least 3 Artillerists - May take up to 5 Artillery Guards of Line Infantry class - May take 1 Sapper that may build up to 8 fortifications per round - May take 2 artillery pieces of any type.
Regiment Application
Name of Regiment:
Unit Type Requested:
Number of Members:
Steam name:
Unit Type Requested:
Number of Members:
Steam name:
Linebattle starts at 7:30pm GMT, password will be given out via steam, ten minutes before event.
Thank you and see you on the battlefield!




