Texturing Issues

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SupaNinjaMan

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Yeah, i made a model, uv-mapped it and textured it, but i don't know how to insert textures ingame.
newweapon2.2.jpg
newweapon.jpg
As you can see I have the model ingame, using the mater material, but how do i get the texture to join the model, when i import it, a mat comes with it, but it's black and has nothing on it.
Can anyone explain how to import the texture in working order?

sorry for the trouble.
And thank you if you do decide to help me.
 
You have to put the texture file in the folder in the resource file called textures...It has to be a DDS file.

Then you make a material in the BRF editor, and put the texture file name in the needed slot, and it should work.
 
Open up the module.ini and make sure "scan_module_textures" is set to 1. Then put the texture in your mod's Textures folder (as a DDS file) and in the BRFEdit, open up the Tex tab, click "add", and put in "thenameofyourtextureinthetexturesfolder.dds" and click "set". Then go to the mat tab and in the box that says "Diffuse" next to it, simply put "thenameofyourtextureinthetexturesfolder.dds" and click "set" again. Make sure your model has the Material set to the same name as the material in the Mat tab in the BRFedit, then save it to your mod's Resource folder, and there you have it. Easy-peasy, lemon-squeezy






HEY! QUAIL! NOT cool man, I was typing that!  :razz:
 
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