Freakwave
Veteran

After installing 512*512 textures and fooling around with the ingame settings i took a look at the PL files and i noticed that some files are saved as DTX3 and 5.
I learned from here http://www.twcenter.net/forums/showthread.php?t=143321&highlight=DXT
that those formats use more memory than DTX1.
Some gains can still be made in memory usage if these files are to be converted. I am willing to do that.
Another question is since some are scaled down from 1024 to 512 others are not. I can do both (and 256) at the same time if i only i know which are and which are not allowed to have that conversion.
I learned from here http://www.twcenter.net/forums/showthread.php?t=143321&highlight=DXT
that those formats use more memory than DTX1.
Some gains can still be made in memory usage if these files are to be converted. I am willing to do that.
Another question is since some are scaled down from 1024 to 512 others are not. I can do both (and 256) at the same time if i only i know which are and which are not allowed to have that conversion.

