Demented Ferret
I need a spot of help, I need help finding how meshes reference DDS files in order to texture themselves. I'm not too sure on how it works - but maybe it'd be a reference to the certain pixels in a using 4 points to create a rectangle. I've got WinHex and I've been looking up and down through associated files and I have no idea.
I've also searched the forums, if there's a thread already - I'm completely blind; point me in the right direction.
I've also searched the forums, if there's a thread already - I'm completely blind; point me in the right direction.