Klender
Recruit
I have a problem with the terrain loading in the scene editor.
Loading a scene where I was working made the terrain invisible. The terrain itself is there but I can't see the terrain.
I don't exactly know how to fix this problem. I could re-make the terrain but that would be only a temp fix I am guessing.(It happend a few times before)
Although I do get an error: Shader not compiled, using fallback shader *pbr_terrain_gbuffer.rs main [9 16777216 262144].
As how the errors says, is there a way to compile the shaders or does something else has to be done?
Loading a scene where I was working made the terrain invisible. The terrain itself is there but I can't see the terrain.
I don't exactly know how to fix this problem. I could re-make the terrain but that would be only a temp fix I am guessing.(It happend a few times before)
Although I do get an error: Shader not compiled, using fallback shader *pbr_terrain_gbuffer.rs main [9 16777216 262144].
As how the errors says, is there a way to compile the shaders or does something else has to be done?