Hey folks.
I've noticed that the big problem in the game is with hunting enemies on the world map. It feels like playing a Pacman and it looks too darn silly.
There is a simple solution to this craziness.
This is the view from me playing on "Realistic" settings.
Bandits or enemies don't have to be 100% of the time on foot. Let them rest in the camp and give players the possibility to reach them without too much trouble. (Make them stationary for the day / half a day)
Small camp icon above their head to indicate their state.
A Party of 500 troops or more should be easily noticed as it is right now. However, with the smaller number, we shouldn't run upside-down whole map to reach an enemy party of 10 soldiers.
EDIT:
Raid penalty - Unable to move 1 day
-To prevent hit and run from both AI and player.
(Lord raiding your village with bigger speed is impossible to catch)
Alternative:
Unable to spot any enemy around you when raiding.
I've noticed that the big problem in the game is with hunting enemies on the world map. It feels like playing a Pacman and it looks too darn silly.
There is a simple solution to this craziness.
This is the view from me playing on "Realistic" settings.
Bandits or enemies don't have to be 100% of the time on foot. Let them rest in the camp and give players the possibility to reach them without too much trouble. (Make them stationary for the day / half a day)
Small camp icon above their head to indicate their state.
A Party of 500 troops or more should be easily noticed as it is right now. However, with the smaller number, we shouldn't run upside-down whole map to reach an enemy party of 10 soldiers.
EDIT:
Raid penalty - Unable to move 1 day
-To prevent hit and run from both AI and player.
(Lord raiding your village with bigger speed is impossible to catch)
Alternative:
Unable to spot any enemy around you when raiding.
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