Temperament variable in save games?

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Solla

Recruit
Just wondering if anyone knew which variable, in the save game files, stored the player's personality/ temperament? Recently started the game, not happy with the RP choices, wanted to try a different personality without needing to start over.
 
Solla 说:
personality/ temperament?

if you are talking about sanguine, choleric, etc then its "$virtue_type", under globals.

插入代码块:
  [anyone|plyr,"egil_conversationcamp2", [
      (str_clear, s10),
      (try_begin),
        (eq, "$virtue_type", cb5_calm),
        (str_store_string, s10, "@You need to rid yourself of arrogance. (Phlegmatic)"),
      (else_try),
        (eq, "$virtue_type", cb5_responsible),
        (str_store_string, s10, "@I am always willing to learn. Thanks, Egil. (Melancholic)"),
      (else_try),
        (eq, "$virtue_type", cb5_extroverted),
        (str_store_string, s10, "@I think it's clear that Fate is more favorable to me than to you. (Choleric)"),
      (else_try),
        (eq, "$virtue_type",cb5_bold),
        (str_store_string, s10, "@Silence! You shall not disrespect my authority! (Sanguine)"),
      (try_end),

插入代码块:
cb5_calm             = 1
##cb5_selfconfident   = 2
##cb5_goodnatured     = 3
cb5_responsible      = 2
cb5_extroverted      = 3
cb5_bold             = 4
 
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