Team damage makes clutching a better experience. When the friendly fire is on like in Warband walking through enemies letting them hit each other was a viable tactic. Now it seems everybody can start cutting around without actual fear of damaging a friendly!
Team damage makes clutching a better experience. When the friendly fire is on like in Warband walking through enemies letting them hit each other was a viable tactic. Now it seems everybody can start cutting around without actual fear of damaging a friendly!
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