Tax inefficiency is literally bankrupting me!

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kweassa 说:
And here I actually thought people'd not need any more crutches in conquering stupid AI-driven lords, and human intelligence would more than offset such trivial setbacks from simple game futures.

It's not as if the kingdoms of M&B needs an MBA to manage.

And here I was thinking people would understand it is obvious we are winning, just uhappy that kings are poorer than peasants. But I guess some people just like to score meaningless idiot points on internet gaming forums.

Hope you feel proud of yourself.

 
Considering one of the many tasks lords can give to you is working for them to collect unpaid taxes, wouldn't it be possible to include a similar feature with companions, possible using something like raising your right to rule, you send them out for an undisclosed amount of time, and in the process they reduce the tax inefficiency by collecting it themselves, would also make use of the companions you would of otherwise ignored, maybe using their loot skill to determine how much they reduce the inefficiency?
 
Bratislav 说:
Qtee 说:
this is true hope its changed
HOWEVER! I hope its not like the "fix" to morale, ie. change from very difficult to "you have 99 morale all the time if you have 4-5 foods and win the occasonal battle".
Would be cool if tax inefficiency is reduced a bit, and taxes from fiefs increased a little bit. Hope they dont just make it easy mode tho. You should be penalised for holding huge ammounts of teritory and not ceding any of it to lords.
aggre, moral now is too easy to get. They need to find balance :/

Morale is easy to get only through fighting non-siege battles.  Any thing else is smoke in the wind.  You don't even increase morale for completing a quest, like freeing a lord.  It's battles in the field or forget morale and welcome desertions.
 
orangatang 说:
Yeah, what is the motivation for conquest? To get poorer? Towns and castles do not make enough dollars, plain and simple.

As you are going to be cattacked by armys of more than a thousand men all the time the town should make enough money to cover a garrison of say 150 elite troops. Otherwise you are going to lose the town or lose money. A fief should pay for matbe 50 men in your party.

Castles are pointless. You will lose bags of money each and every week you own a castle on the garrison cost. For towns you lose a titchy bit less money, but still lose money.  Castles need a free garison of maybe 120 soldiers.

I always figured that at the end of the game, when I owned a few towns, I'd be rich and start buying champion horses and lordly armor. But instead I end up mooching around begging for change, trading for pennys, hunting bandits etc.

NPC lords, otoh, have a hundred and fifty men and a town with a 300 man garrison and you dont see them trading or hunting sea raiders for dollars.
I think if you look at history war was always a good way to bankrupt yourself.  Kings and princes were always borrowing money to finance campaigns..  The idea is that once peace comes, then you can decrease your garrisons and lose your standing armies and collect the taxes.  The problem is is that peace is hard to get, and quite boring.
 
Also, you don't need 150+ elite troops in each garrison at all. That's pointless. The idea is that you keep cheap fodder in the castle to hold off a siege until you bring your main force to fight.
 
Actually you don't even need a troops in the castle. Even when it si completely empty the attackers still have to build ladders or even siege tower.
But you need a message post of course.
 
Are you sure?  I was under the impression you needed at least one person there.  I could have sworn I lost an empty castle seconds after I left it empty.  I think the gates only lock from the inside, though maybe my guys left the key under the matt, which even Harlaus is smart enough to figure out.
 
Easy way to rule is villages and a capital city or 2 for yourself give all castles/additional cities to vassals and let them garrison them.  This way you get some income that helps offset your army cost but you do not really need to spend much manning garrisons.  With 150 heavy cav army + extra stock of heavy cav + random troops (usually higher tier) in my 2 cities I think I spend like 1600 a week max and usually if I lose some of my main army I can actually break even on a good weeks income.  Think my tax inefficiency is like 7k, used to be 12k before I gave away some other places.
 
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