Melkor
Recruit

I dont know if anyone here is working on this; Im just throwing ideas around. Im no modder; I know next to nothing about it, and even if I did, I have little time to dedicate to creating a mod. However, I was wondering if anyone had thought of this.
An Elder Scrolls: Tamriel mod. There wouldn't be any sort of commitment to lore, since anyway in M&B the point is all out war.
- Factions representing each of the races in the ES universe, and having their kingdoms correspond in the map as well.
- Lore type rivalries at the beginning of the game (for example, at the beginning, Skyrim and Morrowind are at war)
- Armor and weapons designed not just from what we have seen in the games, but also stuff from concept art and the like. To fill the game with more fantasy like armor and weapons, maybe somebody can lend some textures and designs.
- Dungeons: it'd be cool if it could be integrated a dungeon crawling sort of scenarios in different parts of the game, like caves or ruins in the map. I remember a mod once that played like a third person adventure game, so something like that could be incorporated.
- Maybe implement a couple of quest paths with rewards, including rare items like Dwemer armor (maybe incorporate dungeons in such quests, and daedric quests)
- Dangerous and renegade daedric worshippers patrolling the map (with Atronachs!)
- Add mages and fighters guilds to cities, where you can buy spells, atronachs, and ingredients to boost stats (mage), or hire mercenaries, buy weapons, armor, horses, and books that increase fighting stats (fighter)
- Dwemer ghosts patrolling the Morrowind area. Dangerous to fight, but with big rewards.
- Magic spells and a magicka weapon skill.
- Lore oriented companions.
Any other ideas? It can maybe be called Empire at War, since its everyone against evryone lol
An Elder Scrolls: Tamriel mod. There wouldn't be any sort of commitment to lore, since anyway in M&B the point is all out war.
- Factions representing each of the races in the ES universe, and having their kingdoms correspond in the map as well.
- Lore type rivalries at the beginning of the game (for example, at the beginning, Skyrim and Morrowind are at war)
- Armor and weapons designed not just from what we have seen in the games, but also stuff from concept art and the like. To fill the game with more fantasy like armor and weapons, maybe somebody can lend some textures and designs.
- Dungeons: it'd be cool if it could be integrated a dungeon crawling sort of scenarios in different parts of the game, like caves or ruins in the map. I remember a mod once that played like a third person adventure game, so something like that could be incorporated.
- Maybe implement a couple of quest paths with rewards, including rare items like Dwemer armor (maybe incorporate dungeons in such quests, and daedric quests)
- Dangerous and renegade daedric worshippers patrolling the map (with Atronachs!)
- Add mages and fighters guilds to cities, where you can buy spells, atronachs, and ingredients to boost stats (mage), or hire mercenaries, buy weapons, armor, horses, and books that increase fighting stats (fighter)
- Dwemer ghosts patrolling the Morrowind area. Dangerous to fight, but with big rewards.
- Magic spells and a magicka weapon skill.
- Lore oriented companions.
Any other ideas? It can maybe be called Empire at War, since its everyone against evryone lol




