Party AI Overhaul and Commands
Adds giving advanced orders to your Clan parties on the campaign map, including control over their recruitment. Restricts AI sieges to borders of Kingdoms. Makes the AI more likely to conquer and less
Hey TaleWorlds, if you're listening, this mod, or something very similar to it, should be standard issue. Either get this mod itself or put out your own version of what it does.
Basically for those who are afraid of the ghost of Rick Astley, what the mod does is give you control over what your clan followers' parties prioritize to do. It's not perfect but it's way better than the complete lack of command options in the base game and it's a feature that needs to be in the finished product.






