Antrix32
Apologies about the remark about rank, suppose that just comes with the constant dismissal of "recruits" I've seen on here in the past few weeks.
They have clearly already listened to feedback considering the single player thus far, directly applying requested changes. I've seen actual interaction on here on and Reddit and though minimal on the MP side of things, at least complaints are being addressed. This is not something they were all together good at during previous iterations, concerning both multiplayer and single player. You can point to their history of single minded vision, but can't look at the updates since Bannerlord launched and say they haven't taken feedback into consideration stronger than during previous games development. The lack of substantial updates during Beta was disconcerning but not all togeather surprising considering they were pushing for a EA release. The whole thing screamed "performance test" over "mechanics test".
Will their speed of updates addressing issues brought up by the community transition into multiplayer if/when they switch focus? Thats pretty much just a wait and see at this point. I'm just glad to actually see feedback being taken into consideration via SP thus far. Their priority will always be Single Player and for good reason, but with the growth of the studio its not exactly unlikely a stronger focus could be put on MP in the future. I doubt Taleworlds will ever be as communicative as other studios, thats a fairly lost cause, but I can forsee actual issues being fixed in further down the line when SP is in a "working as intended" state. If they stick to their guns and their "vision" for certain mechanics and its alienates the competitive community, so be it. It will force them to implement the changes or have small online community. Personally, Im waiting to see the state of MP on launch to decide whether to give up on it, I'm not in the defeatist "Devs aren't listening, game is doomed" mindset some seem to be. Not necessarily yourself, but its easy to see that attitude through the forums.
They have clearly already listened to feedback considering the single player thus far, directly applying requested changes. I've seen actual interaction on here on and Reddit and though minimal on the MP side of things, at least complaints are being addressed. This is not something they were all together good at during previous iterations, concerning both multiplayer and single player. You can point to their history of single minded vision, but can't look at the updates since Bannerlord launched and say they haven't taken feedback into consideration stronger than during previous games development. The lack of substantial updates during Beta was disconcerning but not all togeather surprising considering they were pushing for a EA release. The whole thing screamed "performance test" over "mechanics test".
Will their speed of updates addressing issues brought up by the community transition into multiplayer if/when they switch focus? Thats pretty much just a wait and see at this point. I'm just glad to actually see feedback being taken into consideration via SP thus far. Their priority will always be Single Player and for good reason, but with the growth of the studio its not exactly unlikely a stronger focus could be put on MP in the future. I doubt Taleworlds will ever be as communicative as other studios, thats a fairly lost cause, but I can forsee actual issues being fixed in further down the line when SP is in a "working as intended" state. If they stick to their guns and their "vision" for certain mechanics and its alienates the competitive community, so be it. It will force them to implement the changes or have small online community. Personally, Im waiting to see the state of MP on launch to decide whether to give up on it, I'm not in the defeatist "Devs aren't listening, game is doomed" mindset some seem to be. Not necessarily yourself, but its easy to see that attitude through the forums.
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