Hello all! New to this site but am a vet with warband. I'm excited that Bannerlord is here with us but i hit a dry point in the game (i understand its EA).
I feel fighting the same lords attacking the same villages over and over again makes the game feel stale at this point. I haven't played the single player in like a week. Executing a lord/king shouldn't imo change too much (please don't make this the topic of this thread)at the moment. I think instead the focus should be on the captured lord/king instead.
I think when a lord is defeated and imprisoned they should ONLY be let go/freed when.
1) ransomed back for $.
2) traded for a vassal of your kingdom that is also locked up.
3) Has a high enough skill to escape (cunning, athletics, and intelligence required).
*this should also matter more if prisoner to a party or in a dungeon.
4) Diplomacy- To end a siege, end war, terms of peace, AGREED TO NOT ATTACK MY VILLAGE (for a set time frame), etc.
When a captured lord is freed. They should lose relationship points within their own kingdom. The lord/king lost a battle, their reputation is weaken imo. Now maybe not when you are fighting in a last stand kind of moment. Solo defending a city or castle that you are outnumbered 4:1 should give you a boost in the good relations.
Here are some things i think should happen when the lord is free again.
- Escorted back by enemy lord to their castle/city, their kings city, or picked up by a lord from own faction. (which gives you enemy or friendly better relations as well)
- Once back with faction (either settlement or party). they must stay within that settlement/party for a week. Their health is low and they need proper rest.
- Once rested, given 30 troops to set off again. Not all recruits, give them balance.
- Defeated lords, depending on trait, should either become more defensive minded or eager to rebound in war campaign strategy. Maybe they stay at their castle or area to rebuild and patrol.
Side note. I think bandit parties and looters need to be addressed also. I know the hideout issue is one thing but too many lords are lost to bandits far too common in my game play. I know the game is all about battles but ive been in far too many at this point with the same lords that executing them shouldn't be the only option.
Would love to hear feedback to this and hear what other think and would add to this.
I feel fighting the same lords attacking the same villages over and over again makes the game feel stale at this point. I haven't played the single player in like a week. Executing a lord/king shouldn't imo change too much (please don't make this the topic of this thread)at the moment. I think instead the focus should be on the captured lord/king instead.
I think when a lord is defeated and imprisoned they should ONLY be let go/freed when.
1) ransomed back for $.
2) traded for a vassal of your kingdom that is also locked up.
3) Has a high enough skill to escape (cunning, athletics, and intelligence required).
*this should also matter more if prisoner to a party or in a dungeon.
4) Diplomacy- To end a siege, end war, terms of peace, AGREED TO NOT ATTACK MY VILLAGE (for a set time frame), etc.
When a captured lord is freed. They should lose relationship points within their own kingdom. The lord/king lost a battle, their reputation is weaken imo. Now maybe not when you are fighting in a last stand kind of moment. Solo defending a city or castle that you are outnumbered 4:1 should give you a boost in the good relations.
Here are some things i think should happen when the lord is free again.
- Escorted back by enemy lord to their castle/city, their kings city, or picked up by a lord from own faction. (which gives you enemy or friendly better relations as well)
- Once back with faction (either settlement or party). they must stay within that settlement/party for a week. Their health is low and they need proper rest.
- Once rested, given 30 troops to set off again. Not all recruits, give them balance.
- Defeated lords, depending on trait, should either become more defensive minded or eager to rebound in war campaign strategy. Maybe they stay at their castle or area to rebuild and patrol.
Side note. I think bandit parties and looters need to be addressed also. I know the hideout issue is one thing but too many lords are lost to bandits far too common in my game play. I know the game is all about battles but ive been in far too many at this point with the same lords that executing them shouldn't be the only option.
Would love to hear feedback to this and hear what other think and would add to this.





