Valec SKylien
Regular

There was another topic about M&B should have florentine. I agree, but I want to go one step farther. I want to propose a system and take criticism on it. Criticize the implementation PLEASE NOT THE IDEA ITSELF.
Changes:
1. Smaller weapons are given the light adjective.
2. A new skill called Florentine is created.
3. When a character florentines the block button is replaced with off hand attack.
4. There is a new button created for blocking when florentining.
5. The top two boxes are the boxes were weapons are put if you want to florentine with them. If the weapons can't be florentined together because for instance one is a two-handed weapon, then when you switch weapons you don't switch to florentine.
Rules of Florentine
1. Using two weapons with the light adjective gives you no penalties.
2. Using two regular weapons gives you a 10% pentalty to your florentine skill.
3. Using one light weapon and one regular weapon gives you a 5% penalty to your florentine skill.
Following applies while on foot:
4 Hitting the regular attack does a right swung, stab or overhead attack: as if the character was using a single weapon, but without the left to right attack.
5. Hitting the off-hand attack does a left swung, stab or overhead attack: as if the character was using a single weapon in his left hand(if it was possible), but without the right to left attack.
6. Hitting the florentine block makes you block the one direction of the swing coming and any other random direction.(thus blocking from two directions)
Following applies while on a horse:
7. When facing forward(while florentining) and attacking you do a back to front swing with both weapons on opposite sides.
8. When facing one side and thus swinging on that side the character swings both weapons, but the opposite side weapon takes a weapon length penalty.
This is all that comes to mind at the moment. Thanks for reading.
Changes:
1. Smaller weapons are given the light adjective.
2. A new skill called Florentine is created.
3. When a character florentines the block button is replaced with off hand attack.
4. There is a new button created for blocking when florentining.
5. The top two boxes are the boxes were weapons are put if you want to florentine with them. If the weapons can't be florentined together because for instance one is a two-handed weapon, then when you switch weapons you don't switch to florentine.
Rules of Florentine
1. Using two weapons with the light adjective gives you no penalties.
2. Using two regular weapons gives you a 10% pentalty to your florentine skill.
3. Using one light weapon and one regular weapon gives you a 5% penalty to your florentine skill.
Following applies while on foot:
4 Hitting the regular attack does a right swung, stab or overhead attack: as if the character was using a single weapon, but without the left to right attack.
5. Hitting the off-hand attack does a left swung, stab or overhead attack: as if the character was using a single weapon in his left hand(if it was possible), but without the right to left attack.
6. Hitting the florentine block makes you block the one direction of the swing coming and any other random direction.(thus blocking from two directions)
Following applies while on a horse:
7. When facing forward(while florentining) and attacking you do a back to front swing with both weapons on opposite sides.
8. When facing one side and thus swinging on that side the character swings both weapons, but the opposite side weapon takes a weapon length penalty.
This is all that comes to mind at the moment. Thanks for reading.